Commit History

Автор SHA1 Съобщение Дата
  Ivan Savenko 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero преди 11 години
  Ivan Savenko ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless преди 12 години
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: преди 12 години
  Ivan Savenko dd808ef5cc bugfixing: преди 12 години
  Michał W. Urbańczyk 4a0587d500 More work on auto-fight. преди 12 години
  Michał W. Urbańczyk 254f194220 Some very early work towards autofight feature. преди 12 години
  Michał W. Urbańczyk 79026bdfde Introduced strongly typed QueryID. преди 12 години
  Michał W. Urbańczyk 5c2473d436 Support for saving/loading in player interfaces, including VCAI. преди 12 години
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring преди 12 години
  mateuszb bda766b697 * refactoring преди 12 години
  mateuszb 25663ce7af * fixed vector<bool> serialization преди 12 години
  Michał W. Urbańczyk f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) преди 13 години
  Michał W. Urbańczyk 62e63d45b1 Work in progress on BattleAI. Related changes: преди 13 години
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h преди 13 години
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. преди 13 години
  Ivan Savenko 613172fa45 - fixed #582, #1019 and #1022 преди 13 години
  DjWarmonger d491bc1c3a Commanders can level up. It's non-interactive yet. преди 13 години
  DjWarmonger 416c08260a - Basic Commander window преди 13 години
  Michał W. Urbańczyk e18419f5d2 * adventure map GUI should be properly blocked during AI turn преди 13 години
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration преди 14 години
  beegee1 156aa6e4d9 * Updated class - file - handling преди 14 години
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex преди 14 години
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface преди 14 години
  DjWarmonger 0903d6037c New pack - BattleEffectTrigger for various one-shot effects with animation преди 14 години
  Michał W. Urbańczyk 3152e6d540 Fixed #771, #772 and #787. преди 14 години
  beegee1 f609c4ad9a * Fixed #33 -> Creatures tend to stop at every hex during movement преди 14 години
  Michał W. Urbańczyk 79f5b29196 Various player/AI interface related fixes and improvements. преди 14 години
  Michał W. Urbańczyk ed056cf0df Set of minor improvements and fixes. преди 14 години
  Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). преди 14 години