Commit History

Author SHA1 Message Date
  Ivan Savenko 8ed115a628 Fix ios compile 2 years ago
  Ivan Savenko 9be38780cd Removed remaining parts of Geomeotries.h/cpp 2 years ago
  Ivan Savenko ee7a573cb8 Refactoring of SDL API usage: 2 years ago
  Dydzio 3596d167a7 Adjust code to develop + change place in code where alpha is applied 2 years ago
  Dydzio 9e7e649d37 Gradual fade-in of built building 2 years ago
  Ivan Savenko 39367473d2 Removed no longer used code 2 years ago
  Ivan Savenko 864990db13 Implemented Bloodlust & Petrification effect 2 years ago
  Ivan Savenko fb3a08e0a6 Added fading animation for fade-in effect for summons 2 years ago
  Ivan Savenko 7f5e5259c8 Changes to Canvas class according to review: 2 years ago
  Ivan Savenko 9f21569a79 Next batch of siege fixes 2 years ago
  Ivan Savenko abb553d975 Next step of code refactoring: 2 years ago
  Ivan Savenko 6b3beb05e5 BattleInt split is finished, start of refactoring: 2 years ago
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
  Victor Luchits 604246bc7a VS 2019/Windows 10 Kit fix 5 years ago
  toneyisnow 0f4a9e5106 Updated resolved some issues. 5 years ago
  toneyisnow 0f3dabab9a Initialize the change: 5 years ago
  Alexander Shishkin 75f8c8b29a Gui cleanup4 (#446) 7 years ago
  Alexander Shishkin 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 years ago
  AlexVinS 270e1b75ce Support for creature 2-hex attack, alternate death and cast animation types 8 years ago
  AlexVinS 3bbff27127 Wiped CDefEssential 8 years ago
  AlexVinS 6cd0dd9843 Use CAnimation for creature projectiles 8 years ago
  AlexVinS 05bb8b13e9 Use CAnimation for battle creature animation 8 years ago
  AlexVinS 882e279818 Use CAnimation in CBattleInterfaceClasses 8 years ago
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
  DJWarmonger 9623f7caf3 - Restored MSVS project files 8 years ago
  AlexVinS 20de754141 def2bmp CLI command converted to CAnimation 9 years ago
  AlexVinS b248642468 fixes and cleanup 9 years ago
  AlexVinS a8a661b159 Map handler refactoring, part 2. 9 years ago
  AlexVinS aad675a7c4 Revert "Merge branch 'p254_4' into develop" 9 years ago
  AlexVinS 4d510c172d Terrain drawing converted to CAnimation. 9 years ago