Ivan Savenko
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8ed115a628
Fix ios compile
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2 years ago |
Ivan Savenko
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9be38780cd
Removed remaining parts of Geomeotries.h/cpp
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2 years ago |
Ivan Savenko
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ee7a573cb8
Refactoring of SDL API usage:
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2 years ago |
Dydzio
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3596d167a7
Adjust code to develop + change place in code where alpha is applied
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2 years ago |
Dydzio
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9e7e649d37
Gradual fade-in of built building
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2 years ago |
Ivan Savenko
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39367473d2
Removed no longer used code
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2 years ago |
Ivan Savenko
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864990db13
Implemented Bloodlust & Petrification effect
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2 years ago |
Ivan Savenko
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fb3a08e0a6
Added fading animation for fade-in effect for summons
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2 years ago |
Ivan Savenko
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7f5e5259c8
Changes to Canvas class according to review:
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2 years ago |
Ivan Savenko
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9f21569a79
Next batch of siege fixes
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2 years ago |
Ivan Savenko
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abb553d975
Next step of code refactoring:
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2 years ago |
Ivan Savenko
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6b3beb05e5
BattleInt split is finished, start of refactoring:
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2 years ago |
Andrey Filipenkov
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
Victor Luchits
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604246bc7a
VS 2019/Windows 10 Kit fix
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5 years ago |
toneyisnow
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0f4a9e5106
Updated resolved some issues.
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5 years ago |
toneyisnow
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0f3dabab9a
Initialize the change:
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5 years ago |
Alexander Shishkin
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75f8c8b29a
Gui cleanup4 (#446)
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7 years ago |
Alexander Shishkin
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5c09f751b3
Gui cleanup3 - UI refactoring to use smart pointers (#440)
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7 years ago |
AlexVinS
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270e1b75ce
Support for creature 2-hex attack, alternate death and cast animation types
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8 years ago |
AlexVinS
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3bbff27127
Wiped CDefEssential
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8 years ago |
AlexVinS
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6cd0dd9843
Use CAnimation for creature projectiles
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8 years ago |
AlexVinS
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05bb8b13e9
Use CAnimation for battle creature animation
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8 years ago |
AlexVinS
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882e279818
Use CAnimation in CBattleInterfaceClasses
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8 years ago |
Arseniy Shestakov
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f1e5797834
Code style: move or add licensing information on top of every file
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8 years ago |
DJWarmonger
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9623f7caf3
- Restored MSVS project files
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8 years ago |
AlexVinS
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20de754141
def2bmp CLI command converted to CAnimation
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9 years ago |
AlexVinS
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b248642468
fixes and cleanup
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9 years ago |
AlexVinS
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a8a661b159
Map handler refactoring, part 2.
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9 years ago |
AlexVinS
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aad675a7c4
Revert "Merge branch 'p254_4' into develop"
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9 years ago |
AlexVinS
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4d510c172d
Terrain drawing converted to CAnimation.
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9 years ago |