Commit History

Author SHA1 Message Date
  AlexVinS 5408b6c1ff Formatting 9 years ago
  AlexVinS 0de1a37d65 Fix missing template zIndex saving 9 years ago
  AlexVinS 64cb0267a3 Do not save "visitableFrom" if object do not have active tiles. 9 years ago
  AlexVinS a00dbd3dd1 Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 9 years ago
  Arseniy Shestakov a13aec4fd7 Aplly some fix for merge and explicitly specify type for std::max 9 years ago
  DjWarmonger 6f5706352d Possible fix for #2371 9 years ago
  AlexVinS 8a979d016f ObjectTemplate serialization 10 years ago
  AlexVinS 2d777ea676 Small (temp) fix. Prevent nulls from serialization. 10 years ago
  AlexVinS 9cc3dae5fe Started working on objects serialization 10 years ago
  DjWarmonger a832b7efee Fixed #2026 10 years ago
  DjWarmonger f894abe494 Unified interface for object template. 10 years ago
  DjWarmonger 6c0a396094 Corrected y-axis orientation, now object placement is correct. 11 years ago
  DjWarmonger 492b866806 - Fixed crash caused by randomShuffle 11 years ago
  DjWarmonger 22d26db694 Correct placement of non-overlapping objects. 11 years ago
  DjWarmonger 920f56969b Create random obstacles that match terrain. 11 years ago
  DjWarmonger 79036484dd Trying to sort out project changes and compile issues. 11 years ago
  Ivan Savenko 0a71e89f58 Created large number of missing objects in configs 11 years ago
  Ivan Savenko 09d595e385 - Implemented "mapObject" entry for hero classes 11 years ago
  Ivan Savenko b2e8c92383 Cleanup: 11 years ago
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 years ago