Ivan Savenko
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912c2eae94
Fix regressions
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6 months ago |
Ivan Savenko
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6d65641a43
Gamestate is now passed as shared pointer
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7 months ago |
SoundSSGood
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4609a83fc1
ArtInfoWindow on client. Lib side
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7 months ago |
Ivan Savenko
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2b286378e8
Remove logic for banks in 1.5 format
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7 months ago |
Ivan Savenko
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219eea86ff
Better handling of AI shutdown
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8 months ago |
Ivan Savenko
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948abfb04c
AI now uses std::thread, added custom thread interruption logic
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8 months ago |
Ivan Savenko
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844dfb1604
Removed usage of boost::thread from vcmi, except for AI
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8 months ago |
Laserlicht
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7dfb499edf
replace boost locks with std
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8 months ago |
Ivan Savenko
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32391dc7a9
Pathfinder cache is now stored separately per playerBlocked
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9 months ago |
Ivan Savenko
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a8e84c55f6
Fix some of the new warnings from sonarcloud
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1 year ago |
Ivan Savenko
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c0f5c7c0ea
Replace pointer with reference in pack apply functions
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1 year ago |
Ivan Savenko
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786f80871e
Replace more usages of pointers to packs with references
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1 year ago |
Ivan Savenko
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ee831c06e7
Reduced usage of CPack, replaced with CPackForServer where applicable
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1 year ago |
Laserlicht
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a826b88641
Merge branch 'develop' into spell
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1 year ago |
Laserlicht
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d929bfb9d1
rename; introduce factor
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1 year ago |
Laserlicht
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a9327b3fa3
netpacks
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1 year ago |
SoundSSGood
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b9ae7f1138
CMap put move and remove artifact method
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1 year ago |
MichalZr6
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e13e72d093
Moved code from NetpacksClient.cpp to Client.cpp
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1 year ago |
Ivan Savenko
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39a2c29c97
Removed creatureBank flag from battle, battles now receive BattleLayout
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1 year ago |
Ivan Savenko
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6179521364
Merge pull request #4556 from IvanSavenko/town_building_visit
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1 year ago |
SoundSSGood
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7466d7452d
vcmiscrolls
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1 year ago |
Ivan Savenko
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b09d9d501b
Pass pointer to actual caller in showBlockingDialog callWith
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1 year ago |
Ivan Savenko
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ce1e0b8875
Moved NewTurn pack generation to NewTurnProcessor
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1 year ago |
Ivan Savenko
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01396b62b7
Extracted handling of type ID's from serializer into a separate class
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1 year ago |
Ivan Savenko
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232a759db7
Remove type registration from library pack applying
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1 year ago |
Ivan Savenko
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b84af1a6de
Significantly simplify packs applying
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1 year ago |
Ivan Savenko
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1c63fefe02
Moved banks randomization to server-side with client netpack
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1 year ago |
Ivan Savenko
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b07408e984
New objects are now created and initialized on server and sent to client
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1 year ago |
Ivan Savenko
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d2839c8e52
Rewardable object randomization is now always server-sided
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1 year ago |
Ivan Savenko
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0d66ddbeec
GameState now uses random generator from server. Blocked access to rmg
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1 year ago |