Ivan Savenko
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dea10e6091
Use more descriptive names for hotkeys
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2 years ago |
Ivan Savenko
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832e56e005
Implementation of (very basic) shortcuts system
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2 years ago |
Konstantin P
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b472c89276
vcmi: make some CStack properties private
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2 years ago |
Konstantin
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7a5775a9f9
vcmi: use std::optional
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2 years ago |
Konstantin
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11b237a23c
vcmi: massive refactoring v1
|
2 years ago |
SoundSSGood
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f0f9eecf97
Backpack limit part5. End of battle. Other stuff
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2 years ago |
Ivan Savenko
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383387ef29
Integrated defaultMods into mod system
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2 years ago |
Konstantin
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34a26580a7
vcmi: skill-agnostic resistance
|
2 years ago |
Konstantin
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5366f9190e
vcmi: reduce boost::lexical_cast usage
|
2 years ago |
Ivan Savenko
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acdb8d6e06
renamed Unicode -> TextOperations, to use for all text processing
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2 years ago |
Ivan Savenko
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62151cd20c
Replaced genRect with Rect constructor call
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2 years ago |
Ivan Savenko
|
34dcb4127a
Removed text utilities from SDL_Extensions
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2 years ago |
Ivan Savenko
|
9833edcf73
Removed using namespace SDL_Ext
|
2 years ago |
Ivan Savenko
|
3fef2a5e1f
Moved Colors to a separate file, updated includes
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2 years ago |
Ivan Savenko
|
388ed88b5d
All artifact strings now pass through translator
|
2 years ago |
Ivan Savenko
|
d2b837b116
All creature-related texts go through translator
|
2 years ago |
Ivan Savenko
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5da407e822
All spell texts are now passed through translator
|
2 years ago |
Ivan Savenko
|
cb4f5edae9
All Heroes 3 texts are now passed through translator
|
2 years ago |
Ivan Savenko
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bdb8e0ee5c
Introduced string identifiers for H3 texts, still WIP
|
2 years ago |
Ivan Savenko
|
0cae259f53
Most of rendering in BattleInt is done via canvas
|
2 years ago |
Andrii Danylchenko
|
b83a40db87
#1054 - fix crash and UI
|
3 years ago |
Andrii Danylchenko
|
23bbb69eb9
#793 U shortcut for creature stack stats window
|
3 years ago |
AlexVinS
|
ecaa9f5d0b
Entities redesign and a few ERM features
|
7 years ago |
John Bolton
|
a05ae78e67
Fixed lots of warnings.
|
5 years ago |
Alexander Shishkin
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5c09f751b3
Gui cleanup3 - UI refactoring to use smart pointers (#440)
|
7 years ago |
AlexVinS
|
0b70baa95e
Spells configuration version 2 (effect-based)
|
8 years ago |
DJWarmonger
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f523ae5545
Fixed Magic resistance display.
|
7 years ago |
ArseniyShestakov
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cb40c093f8
Avoid boost::optional assignment for Boost 1.64 compatibility (#360)
|
8 years ago |
Arseniy Shestakov
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6d9f99d4de
Code style: and one more pass on lambda expressions parameter list
|
8 years ago |
ArseniyShestakov
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b2f74a93cf
Code style: add empty parameter list to all lambda expressions (#345)
|
8 years ago |