Andrey Filipenkov
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 tahun lalu |
Arseniy Shestakov
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ac66fc7f42
Full rework of pre-game interface and networking
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8 tahun lalu |
Arseniy Shestakov
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f1e5797834
Code style: move or add licensing information on top of every file
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8 tahun lalu |
FeniksFire
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3de891b4b4
Moving/dividing classes from BattleState to separate files.
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8 tahun lalu |
Ivan Savenko
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5b76c3f4eb
Rebase of codebase changes for refactored serializer
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9 tahun lalu |
Arseniy Shestakov
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452e28d183
Remove some useless includes found by cppclean
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9 tahun lalu |
AlexVinS
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685deddac1
Start spell-relatet files reorganisation
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11 tahun lalu |
AlexVinS
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3bca68fd2d
Initial refactoring
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11 tahun lalu |
Ivan Savenko
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0afdfa529c
Moved all object-related files to lib/mapObjects directory.
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11 tahun lalu |
Ivan Savenko
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7f276185bd
Moving files:
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11 tahun lalu |
alexvins
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4203d69525
Part 2 of new spell configuration
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11 tahun lalu |
Michał W. Urbańczyk
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07aef4f2f6
Compilation fixes for MSVC (relative include paths)
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12 tahun lalu |
Ivan Savenko
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8d36bcabce
Split registerTypes into multiple files, now in lib/registerTypes
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12 tahun lalu |