Commit History

Autor SHA1 Mensaxe Data
  Frank Zago bc506bbc77 Fix 32 bits depth issues during combat. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 90fd75e66c * Removed trailing newline from settings.txt (caused warning) %!s(int64=16) %!d(string=hai) anos
  mateuszb f9ae91d88c * further changes towards support for ranged spells %!s(int64=16) %!d(string=hai) anos
  mateuszb 74be845594 * fixed bug with looping animation supposed to be played once %!s(int64=16) %!d(string=hai) anos
  mateuszb a08aaba29d * probably fixed problem with displaying corpses on battlefield %!s(int64=16) %!d(string=hai) anos
  mateuszb 329eab2f6a * corrected stack death animation %!s(int64=16) %!d(string=hai) anos
  mateuszb dc73072ba4 * fixed #20 from 0.7b bug thread %!s(int64=16) %!d(string=hai) anos
  mateuszb f835ea9033 * fixed #9 and #12 from 0.7b bug thread %!s(int64=16) %!d(string=hai) anos
  mateuszb 2e47b5ce10 * probably fixed #8 from 0.7b forum %!s(int64=16) %!d(string=hai) anos
  mateuszb b114582857 * corrected indentation %!s(int64=17) %!d(string=hai) anos
  Łukasz Wychrystenko 633b0007ba some warning & code cleanup - nothing significant %!s(int64=17) %!d(string=hai) anos
  mateuszb 0cc5571604 * new spell: implosion %!s(int64=17) %!d(string=hai) anos
  mateuszb ceb3cf8eae * magic arrow probably works %!s(int64=17) %!d(string=hai) anos
  mateuszb a4afdc7145 * minimap shows all flaggable objects (towns, mines, etc.) %!s(int64=17) %!d(string=hai) anos
  mateuszb 8bde616908 * mostly done battle options (although they're not saved) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 9ec606a40b Battles: %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 4347996353 Cleanups + started splitting %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk feaa2396a6 Code cleaning/refactoring %!s(int64=17) %!d(string=hai) anos