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@@ -1,20 +1,18 @@
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#include "../stdafx.h"
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#include "CAmbarCendamo.h"
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-#include "CSemiDefHandler.h"
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#include "../CGameInfo.h"
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#include "CObjectHandler.h"
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#include "CCastleHandler.h"
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#include "CTownHandler.h"
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#include "CDefObjInfoHandler.h"
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#include "../SDL_Extensions.h"
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-#include "boost\filesystem.hpp"
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#include "../CGameState.h"
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#include "CLodHandler.h"
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#include <set>
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#include <iomanip>
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#include <sstream>
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-#include "../CLua.h"
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-
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+#include <fstream>
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+std::string nameFromType (EterrainType typ);
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int readInt(unsigned char * bufor, int bytCon)
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{
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int ret=0;
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@@ -51,10 +49,10 @@ CAmbarCendamo::CAmbarCendamo (unsigned char * map)
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}
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CAmbarCendamo::CAmbarCendamo (const char * tie)
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{
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- is = new std::ifstream();
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+ std::ifstream * is = new std::ifstream();
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is -> open(tie,std::ios::binary);
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is->seekg(0,std::ios::end); // na koniec
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- andame = is->tellg(); // read length
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+ int andame = is->tellg(); // read length
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is->seekg(0,std::ios::beg); // wracamy na poczatek
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bufor = new unsigned char[andame]; // allocate memory
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is->read((char*)bufor, andame); // read map file to buffer
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@@ -66,20 +64,7 @@ CAmbarCendamo::~CAmbarCendamo ()
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for (int ii=0;ii<map.width;ii++)
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delete map.terrain[ii] ;
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delete map.terrain;
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- delete bufor;
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-}
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-void CAmbarCendamo::teceDef()
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-{
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- //for (int i=0; i<map.defy.size(); i++)
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- //{
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- // std::ofstream * of = new std::ofstream(map.defy[i].name.c_str());
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- // for (int j=0;j<46;j++)
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- // {
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- // (*of) << map.defy[i].bytes[j]<<std::endl;
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- // }
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- // of->close();
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- // delete of;
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- //}
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+ delete[] bufor;
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}
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std::set<int> convertBuildings(const std::set<int> h3m, int castleID)
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{
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@@ -153,8 +138,8 @@ void CAmbarCendamo::deh3m()
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for (int ii=0;ii<map.width;ii++)
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map.undergroungTerrain[ii] = new TerrainTile[map.height]; // allocate memory
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}
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- int length = bufor[10]; //name length
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- int i=14, pom;
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+ int pom, length = bufor[10]; //name length
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+ i=14;
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while (i-14<length) //read name
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map.name+=bufor[i++];
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length = bufor[i] + bufor[i+1]*256; //description length
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@@ -787,24 +772,25 @@ void CAmbarCendamo::deh3m()
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}
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}
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THC std::cout<<"\tReading terrain: "<<th.getDif()<<std::endl;
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- int defAmount = bufor[i]; // liczba defow
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- defAmount = readNormalNr(i);
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- i+=4;
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- std::vector<std::string> defsToUnpack;
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+ //////READING DEF INFO///////
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+ int defAmount = readNormalNr(i); i+=4;
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+ map.defy.reserve(defAmount);
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+
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for (int idd = 0 ; idd<defAmount; idd++) // reading defs
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{
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+ CGDefInfo * vinya = new CGDefInfo(); // info about new def
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+
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+ //reading name
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int nameLength = readNormalNr(i,4);i+=4;
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- CGDefInfo * vinya = new CGDefInfo(); // info about new def
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+ vinya->name.reserve(nameLength);
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for (int cd=0;cd<nameLength;cd++)
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{
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vinya->name += bufor[i++];
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}
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- //for (int v=0; v<42; v++) // read info
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- //{
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- // vinya->bytes[v] = bufor[i++];
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- //}
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std::transform(vinya->name.begin(),vinya->name.end(),vinya->name.begin(),(int(*)(int))toupper);
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+
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+
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unsigned char bytes[12];
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for (int v=0; v<12; v++) // read info
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{
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@@ -826,9 +812,9 @@ void CAmbarCendamo::deh3m()
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}
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i+=16;
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map.defy.push_back(vinya); // add this def to the vector
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- defsToUnpack.push_back(vinya->name);
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}
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- THC std::cout<<"\tReading defs: "<<th.getDif()<<std::endl;
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+ THC std::cout<<"\tReading defs info: "<<th.getDif()<<std::endl;
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+
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////loading objects
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int howManyObjs = readNormalNr(i, 4); i+=4;
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for(int ww=0; ww<howManyObjs; ++ww) //comment this line to turn loading objects off
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@@ -844,14 +830,8 @@ void CAmbarCendamo::deh3m()
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nobj->defInfo = map.defy[tempd];
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nobj->ID = nobj->defInfo->id;
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nobj->subID = nobj->defInfo->subid;
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- //nobj->defInfo = readNormalNr(i, 4); i+=4;
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- //nobj->isHero = false;
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- //nobj->moveDir = 0;
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- //nobj->isStanding = true;
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- //nobj->state->owner = 254; //a lot of objs will never have an owner
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- //if (((nobj.x==0)&&(nobj.y==0)) || nobj.x>map.width || nobj.y>map.height || nobj.z>1 || nobj.defNumber>map.defy.size())
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- // std::cout << "Alarm!!! Obiekt "<<ww<<" jest kopniety (lub wystaje poza mape)\n";
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+ //if (((nobj.x==0)&&(nobj.y==0)) || nobj.x>map.width || nobj.y>map.height || nobj.z>1 || nobj.defNumber>map.defy.size()) std::cout << "Alarm!!! Obiekt "<<ww<<" jest kopniety (lub wystaje poza mape)\n";
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i+=5;
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unsigned char buff [30];
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@@ -859,10 +839,9 @@ void CAmbarCendamo::deh3m()
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{
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buff[ccc] = bufor[i+ccc];
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}
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- EDefType uu = getDefType(nobj->defInfo);
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int j = nobj->defInfo->id;
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int p = 99;
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- switch(uu)
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+ switch(getDefType(nobj->defInfo))
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{
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case EDefType::EVENTOBJ_DEF: //for event - objects
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{
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@@ -884,7 +863,7 @@ void CAmbarCendamo::deh3m()
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spec->areGuarders = bufor[i]; ++i;
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if(spec->areGuarders)
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{
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- spec->guarders = readCreatureSet(i); i+=( map.version == RoE ? 21 : 28);
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+ spec->guarders = readCreatureSet();
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}
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i+=4;
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}
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@@ -927,7 +906,7 @@ void CAmbarCendamo::deh3m()
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spec->spells.push_back(&(CGameInfo::mainObj->spellh->spells[readNormalNr(i, 1)])); ++i;
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}
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int gcre = readNormalNr(i, 1); ++i; //number of gained creatures
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- spec->creatures = readCreatureSet(i, gcre); i+=3*gcre;
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+ spec->creatures = readCreatureSet(gcre);
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if(map.version>RoE)
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i+=gcre;
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i+=8;
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@@ -996,7 +975,7 @@ void CAmbarCendamo::deh3m()
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spec->standardGarrison = standGarrison;
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if(standGarrison)
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{
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- spec->garrison = readCreatureSet(i); i+= (map.version == RoE ? 21 : 28); //4 bytes per slot
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+ spec->garrison = readCreatureSet();
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}
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bool form = bufor[i]; ++i; //formation
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spec->garrison.formation = form;
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@@ -1726,7 +1705,7 @@ void CAmbarCendamo::deh3m()
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CGarrisonObjInfo * spec = new CGarrisonObjInfo;
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spec->player = bufor[i]; ++i;
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i+=3;
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- spec->units = readCreatureSet(i); i+= (map.version==RoE ? 21 : 28);
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+ spec->units = readCreatureSet();
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if(map.version > RoE)
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{
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spec->movableUnits = bufor[i]; ++i;
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@@ -1753,7 +1732,7 @@ void CAmbarCendamo::deh3m()
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if(areGuards)
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{
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spec->areGuards = true;
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- spec->guards = readCreatureSet(i); i+= (map.version == RoE ? 21 : 28) ;
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+ spec->guards = readCreatureSet();
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}
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else
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spec->areGuards = false;
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@@ -1776,7 +1755,7 @@ void CAmbarCendamo::deh3m()
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spec->areGuards = bufor[i]; ++i;
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if(spec->areGuards)
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{
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- spec->guards = readCreatureSet(i); i+= (map.version == RoE ? 21 : 28);
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+ spec->guards = readCreatureSet();
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}
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i+=4;
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}
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@@ -1820,7 +1799,7 @@ void CAmbarCendamo::deh3m()
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bool stGarr = bufor[i]; ++i; //true if garrison isn't empty
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if(stGarr)
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{
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- spec->garrison = readCreatureSet(i); i+=( map.version > RoE ? 28 : 21 );
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+ spec->garrison = readCreatureSet();
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}
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spec->garrison.formation = bufor[i]; ++i;
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spec->unusualBuildins = bufor[i]; ++i;
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@@ -2021,7 +2000,7 @@ void CAmbarCendamo::deh3m()
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spec->areGuarders = bufor[i]; ++i;
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if(spec->areGuarders)
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{
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- spec->guarders = readCreatureSet(i); i+=( map.version == RoE ? 21 : 28 );
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+ spec->guarders = readCreatureSet();
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}
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i+=4;
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}
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@@ -2044,7 +2023,7 @@ void CAmbarCendamo::deh3m()
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spec->areGuarders = bufor[i]; ++i;
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if(spec->areGuarders)
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{
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- spec->guarders = readCreatureSet(i); i+= (map.version == RoE ? 21 : 28);
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+ spec->guarders = readCreatureSet();
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}
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i+=4;
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}
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@@ -2089,7 +2068,7 @@ void CAmbarCendamo::deh3m()
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spec->spells.push_back(&(CGameInfo::mainObj->spellh->spells[readNormalNr(i, 1)])); ++i;
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}
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int gcre = readNormalNr(i, 1); ++i; //number of gained creatures
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- spec->creatures = readCreatureSet(i, gcre); i+=3*gcre;
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+ spec->creatures = readCreatureSet(gcre);
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if(map.version > RoE)
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i+=gcre;
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i+=8;
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@@ -2376,23 +2355,18 @@ borderguardend:
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}
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} //end of main switch
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CGameInfo::mainObj->objh->objInstances.push_back(nobj);
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- //TODO - dokoñczyæ, du¿o do zrobienia - trzeba patrzeæ, co def niesie
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- }//*/ //end of loading objects; commented to make application work until it will be finished
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- ////objects loaded
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-
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+ }//end of loading objects
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THC std::cout<<"\tReading objects: "<<th.getDif()<<std::endl;
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- //processMap(defsToUnpack);
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- std::vector<CDefHandler *> dhandlers = CGameInfo::mainObj->spriteh->extractManyFiles(defsToUnpack);
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-
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- THC std::cout<<"\tUnpacking defs: "<<th.getDif()<<std::endl;
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- for (int i=0;i<dhandlers.size();i++)
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+
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+ ///loading defs from lod
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+ for (int ir=0;ir<map.defy.size();ir++)
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{
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- map.defy[i]->handler=dhandlers[i];
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- CGDefInfo* pom = CGI->dobjinfo->gobjs[map.defy[i]->id][map.defy[i]->subid];
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+ map.defy[ir]->handler=CGI->spriteh->giveDef(map.defy[ir]->name);
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+ CGDefInfo* pom = CGI->dobjinfo->gobjs[map.defy[ir]->id][map.defy[ir]->subid];
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if(pom)
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- pom->handler=dhandlers[i];
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+ pom->handler=map.defy[ir]->handler;
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else
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- std::cout << "Lacking def info for " << map.defy[i]->id << " " << map.defy[i]->subid <<" " << map.defy[i]->name << std::endl;
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+ std::cout << "Lacking def info for " << map.defy[ir]->id << " " << map.defy[ir]->subid <<" " << map.defy[ir]->name << std::endl;
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}
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for(int vv=0; vv<map.defy.size(); ++vv)
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{
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@@ -2401,14 +2375,11 @@ borderguardend:
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for(int yy=0; yy<map.defy[vv]->handler->ourImages.size(); ++yy)
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{
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map.defy[vv]->handler->ourImages[yy].bitmap = CSDL_Ext::alphaTransform(map.defy[vv]->handler->ourImages[yy].bitmap);
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- //SDL_Surface * bufs = CSDL_Ext::secondAlphaTransform(map.defy[vv]->handler->ourImages[yy].bitmap, CSDL_Ext::std32bppSurface);
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- //SDL_FreeSurface(map.defy[vv]->handler->ourImages[yy].bitmap);
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- //map.defy[vv]->handler->ourImages[yy].bitmap = bufs;
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map.defy[vv]->handler->alphaTransformed = true;
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}
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}
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+ THC std::cout<<"\tUnpacking and handling defs: "<<th.getDif()<<std::endl;
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- THC std::cout<<"\tHandling defs: "<<th.getDif()<<std::endl;
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//loading events
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int numberOfEvents = readNormalNr(i); i+=4;
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@@ -2447,14 +2418,17 @@ borderguardend:
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i+=18;
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map.events.push_back(ne);
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}
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+
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+ //map readed, bufor no longer needed
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+ delete[] bufor; bufor=NULL;
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}
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int CAmbarCendamo::readNormalNr (int pos, int bytCon, bool cyclic)
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{
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int ret=0;
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int amp=1;
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- for (int i=0; i<bytCon; i++)
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+ for (int ir=0; ir<bytCon; ir++)
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{
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- ret+=bufor[pos+i]*amp;
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+ ret+=bufor[pos+ir]*amp;
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amp*=256;
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}
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if(cyclic && bytCon<4 && ret>=amp/2)
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@@ -2464,29 +2438,6 @@ int CAmbarCendamo::readNormalNr (int pos, int bytCon, bool cyclic)
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return ret;
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}
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-void CAmbarCendamo::loadDefs()
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-{
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- std::set<int> loadedTypes;
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- for (int i=0; i<map.width; i++)
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- {
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- for (int j=0; j<map.width; j++)
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- {
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- if (loadedTypes.find(map.terrain[i][j].tertype)==loadedTypes.end())
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- {
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- CDefHandler *sdh = CGI->spriteh->giveDef(CSemiDefHandler::nameFromType(map.terrain[i][j].tertype).c_str());
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- loadedTypes.insert(map.terrain[i][j].tertype);
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- defs.push_back(sdh);
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- }
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- if (map.twoLevel && loadedTypes.find(map.undergroungTerrain[i][j].tertype)==loadedTypes.end())
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- {
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- CDefHandler *sdh = CGI->spriteh->giveDef(CSemiDefHandler::nameFromType(map.undergroungTerrain[i][j].tertype).c_str());
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- loadedTypes.insert(map.undergroungTerrain[i][j].tertype);
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- defs.push_back(sdh);
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- }
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- }
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- }
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-}
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-
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EDefType CAmbarCendamo::getDefType(CGDefInfo * a)
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{
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switch(a->id)
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@@ -2544,161 +2495,42 @@ EDefType CAmbarCendamo::getDefType(CGDefInfo * a)
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}
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}
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-CCreatureSet CAmbarCendamo::readCreatureSet(int pos, int number)
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+CCreatureSet CAmbarCendamo::readCreatureSet(int number)
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{
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if(map.version>RoE)
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{
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CCreatureSet ret;
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std::pair<CCreature *, int> ins;
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- if(number>0 && readNormalNr(pos, 2)!=0xffff)
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+ for(int ir=0;ir<number;ir++)
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{
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- int rettt = readNormalNr(pos, 2);
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+ int rettt = readNormalNr(i+ir*4, 2);
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+ if(rettt==0xffff) continue;
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if(rettt>32768)
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rettt = 65536-rettt+CGameInfo::mainObj->creh->creatures.size()-16;
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ins.first = &(CGameInfo::mainObj->creh->creatures[rettt]);
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- ins.second = readNormalNr(pos+2, 2);
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- std::pair<int,std::pair<CCreature *, int> > tt(0,ins);
|
|
|
- ret.slots.insert(tt);
|
|
|
- }
|
|
|
- if(number>1 && readNormalNr(pos+4, 2)!=0xffff)
|
|
|
- {
|
|
|
- int rettt = readNormalNr(pos+4, 2);
|
|
|
- if(rettt>32768)
|
|
|
- rettt = 65536-rettt+CGameInfo::mainObj->creh->creatures.size()-16;
|
|
|
- ins.first = &(CGameInfo::mainObj->creh->creatures[rettt]);
|
|
|
- ins.second = readNormalNr(pos+6, 2);
|
|
|
- std::pair<int,std::pair<CCreature *, int> > tt(1,ins);
|
|
|
- ret.slots.insert(tt);
|
|
|
- }
|
|
|
- if(number>2 && readNormalNr(pos+8, 2)!=0xffff)
|
|
|
- {
|
|
|
- int rettt = readNormalNr(pos+8, 2);
|
|
|
- if(rettt>32768)
|
|
|
- rettt = 65536-rettt+CGameInfo::mainObj->creh->creatures.size()-16;
|
|
|
- ins.first = &(CGameInfo::mainObj->creh->creatures[rettt]);
|
|
|
- ins.second = readNormalNr(pos+10, 2);
|
|
|
- std::pair<int,std::pair<CCreature *, int> > tt(2,ins);
|
|
|
- ret.slots.insert(tt);
|
|
|
- }
|
|
|
- if(number>3 && readNormalNr(pos+12, 2)!=0xffff)
|
|
|
- {
|
|
|
- int rettt = readNormalNr(pos+12, 2);
|
|
|
- if(rettt>32768)
|
|
|
- rettt = 65536-rettt+CGameInfo::mainObj->creh->creatures.size()-16;
|
|
|
- ins.first = &(CGameInfo::mainObj->creh->creatures[rettt]);
|
|
|
- ins.second = readNormalNr(pos+14, 2);
|
|
|
- std::pair<int,std::pair<CCreature *, int> > tt(3,ins);
|
|
|
- ret.slots.insert(tt);
|
|
|
- }
|
|
|
- if(number>4 && readNormalNr(pos+16, 2)!=0xffff)
|
|
|
- {
|
|
|
- int rettt = readNormalNr(pos+16, 2);
|
|
|
- if(rettt>32768)
|
|
|
- rettt = 65536-rettt+CGameInfo::mainObj->creh->creatures.size()-16;
|
|
|
- ins.first = &(CGameInfo::mainObj->creh->creatures[rettt]);
|
|
|
- ins.second = readNormalNr(pos+18, 2);
|
|
|
- std::pair<int,std::pair<CCreature *, int> > tt(4,ins);
|
|
|
- ret.slots.insert(tt);
|
|
|
- }
|
|
|
- if(number>5 && readNormalNr(pos+20, 2)!=0xffff)
|
|
|
- {
|
|
|
- int rettt = readNormalNr(pos+20, 2);
|
|
|
- if(rettt>32768)
|
|
|
- rettt = 65536-rettt+CGameInfo::mainObj->creh->creatures.size()-16;
|
|
|
- ins.first = &(CGameInfo::mainObj->creh->creatures[rettt]);
|
|
|
- ins.second = readNormalNr(pos+22, 2);
|
|
|
- std::pair<int,std::pair<CCreature *, int> > tt(5,ins);
|
|
|
- ret.slots.insert(tt);
|
|
|
- }
|
|
|
- if(number>6 && readNormalNr(pos+24, 2)!=0xffff)
|
|
|
- {
|
|
|
- int rettt = readNormalNr(pos+24, 2);
|
|
|
- if(rettt>32768)
|
|
|
- rettt = 65536-rettt+CGameInfo::mainObj->creh->creatures.size()-16;
|
|
|
- ins.first = &(CGameInfo::mainObj->creh->creatures[rettt]);
|
|
|
- ins.second = readNormalNr(pos+26, 2);
|
|
|
- std::pair<int,std::pair<CCreature *, int> > tt(6,ins);
|
|
|
+ ins.second = readNormalNr(i+ir*4+2, 2);
|
|
|
+ std::pair<int,std::pair<CCreature *, int> > tt(ir,ins);
|
|
|
ret.slots.insert(tt);
|
|
|
}
|
|
|
+ i+=number*4;
|
|
|
return ret;
|
|
|
}
|
|
|
else
|
|
|
{
|
|
|
CCreatureSet ret;
|
|
|
std::pair<CCreature *, int> ins;
|
|
|
- if(number>0 && readNormalNr(pos, 1)!=0xff)
|
|
|
+ for(int ir=0;ir<number;ir++)
|
|
|
{
|
|
|
- int rettt = readNormalNr(pos, 1);
|
|
|
+ int rettt = readNormalNr(i+ir*3, 1);
|
|
|
+ if(rettt==0xff) continue;
|
|
|
if(rettt>220)
|
|
|
rettt = 256-rettt+CGameInfo::mainObj->creh->creatures.size()-16;
|
|
|
ins.first = &(CGameInfo::mainObj->creh->creatures[rettt]);
|
|
|
- ins.second = readNormalNr(pos+1, 2);
|
|
|
- std::pair<int,std::pair<CCreature *, int> > tt(0,ins);
|
|
|
- ret.slots.insert(tt);
|
|
|
- }
|
|
|
- if(number>1 && readNormalNr(pos+3, 1)!=0xff)
|
|
|
- {
|
|
|
- int rettt = readNormalNr(pos+3, 1);
|
|
|
- if(rettt>220)
|
|
|
- rettt = 256-rettt+CGameInfo::mainObj->creh->creatures.size()-16;
|
|
|
- ins.first = &(CGameInfo::mainObj->creh->creatures[rettt]);
|
|
|
- ins.second = readNormalNr(pos+4, 2);
|
|
|
- std::pair<int,std::pair<CCreature *, int> > tt(1,ins);
|
|
|
- ret.slots.insert(tt);
|
|
|
- }
|
|
|
- if(number>2 && readNormalNr(pos+6, 1)!=0xff)
|
|
|
- {
|
|
|
- int rettt = readNormalNr(pos+6, 1);
|
|
|
- if(rettt>220)
|
|
|
- rettt = 256-rettt+CGameInfo::mainObj->creh->creatures.size()-16;
|
|
|
- ins.first = &(CGameInfo::mainObj->creh->creatures[rettt]);
|
|
|
- ins.second = readNormalNr(pos+7, 2);
|
|
|
- std::pair<int,std::pair<CCreature *, int> > tt(2,ins);
|
|
|
- ret.slots.insert(tt);
|
|
|
- }
|
|
|
- if(number>3 && readNormalNr(pos+9, 1)!=0xff)
|
|
|
- {
|
|
|
- int rettt = readNormalNr(pos+9, 1);
|
|
|
- if(rettt>220)
|
|
|
- rettt = 256-rettt+CGameInfo::mainObj->creh->creatures.size()-16;
|
|
|
- ins.first = &(CGameInfo::mainObj->creh->creatures[rettt]);
|
|
|
- ins.second = readNormalNr(pos+10, 2);
|
|
|
- std::pair<int,std::pair<CCreature *, int> > tt(3,ins);
|
|
|
- ret.slots.insert(tt);
|
|
|
- }
|
|
|
- if(number>4 && readNormalNr(pos+12, 1)!=0xff)
|
|
|
- {
|
|
|
- int rettt = readNormalNr(pos+12, 1);
|
|
|
- if(rettt>220)
|
|
|
- rettt = 256-rettt+CGameInfo::mainObj->creh->creatures.size()-16;
|
|
|
- ins.first = &(CGameInfo::mainObj->creh->creatures[rettt]);
|
|
|
- ins.second = readNormalNr(pos+13, 2);
|
|
|
- std::pair<int,std::pair<CCreature *, int> > tt(4,ins);
|
|
|
- ret.slots.insert(tt);
|
|
|
- }
|
|
|
- if(number>5 && readNormalNr(pos+15, 1)!=0xff)
|
|
|
- {
|
|
|
- int rettt = readNormalNr(pos+15, 1);
|
|
|
- if(rettt>220)
|
|
|
- rettt = 256-rettt+CGameInfo::mainObj->creh->creatures.size()-16;
|
|
|
- ins.first = &(CGameInfo::mainObj->creh->creatures[rettt]);
|
|
|
- ins.second = readNormalNr(pos+16, 2);
|
|
|
- std::pair<int,std::pair<CCreature *, int> > tt(5,ins);
|
|
|
- ret.slots.insert(tt);
|
|
|
- }
|
|
|
- if(number>6 && readNormalNr(pos+18, 1)!=0xff)
|
|
|
- {
|
|
|
- int rettt = readNormalNr(pos+18, 1);
|
|
|
- if(rettt>220)
|
|
|
- rettt = 256-rettt+CGameInfo::mainObj->creh->creatures.size()-16;
|
|
|
- ins.first = &(CGameInfo::mainObj->creh->creatures[rettt]);
|
|
|
- ins.second = readNormalNr(pos+19, 2);
|
|
|
- std::pair<int,std::pair<CCreature *, int> > tt(6,ins);
|
|
|
+ ins.second = readNormalNr(i+ir*3+1, 2);
|
|
|
+ std::pair<int,std::pair<CCreature *, int> > tt(ir,ins);
|
|
|
ret.slots.insert(tt);
|
|
|
}
|
|
|
+ i+=number*3;
|
|
|
return ret;
|
|
|
}
|
|
|
-}
|
|
|
-
|
|
|
-void CAmbarCendamo::processMap(std::vector<std::string> & defsToUnpack)
|
|
|
-{}
|
|
|
+}
|