Commit History

Author SHA1 Message Date
  beegee1 1d57b75bc5 - random number generation refactoring 11 years ago
  Ivan Savenko 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 years ago
  beegee1 95034b9fa0 - Updated PCH to use our StdInc.h as the prefix header (not generated one from cotire) -> no exclude headers from ffmpeg/etc... statements required 11 years ago
  beegee1 df0a28d9cb - added PCH compilation for CMake using cotire module (PCH is OFF per default, can be enabled with ENABLE_PCH=ON) 11 years ago
  beegee1 b8eddcd9a8 - Moved place bonus hero before normal random hero and starting hero placement -> same behaviour as in OH3 12 years ago
  beegee1 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 years ago
  DjWarmonger b3b523b768 Compile fixes for MVS. 12 years ago
  Ivan Savenko 3560bbb7f3 two patches/pull requests from janisozaur 12 years ago
  Ivan Savenko 55577d0ac4 - fixed missing DLL_LINKAGE 12 years ago
  Ivan Savenko dd73573c5c - vcmi can now calculate crc32 checksum of a file 12 years ago
  Ivan Savenko 208df34fc2 bigfixing & new file: launcher/jsonutils.cpp 12 years ago
  Michał W. Urbańczyk b62bb096a7 Fixed #1430, work-around to make #1435 non-crashing. 12 years ago
  Michał W. Urbańczyk dd72261193 Fixed #1437. 12 years ago
  Michał W. Urbańczyk 3b42cff3ec #1409 should not crash anymore. 12 years ago
  Michał W. Urbańczyk 58ccaa2e93 The cmath "fix" was not needed after all, the includes order decides. 12 years ago
  Michał W. Urbańczyk d8a27d8f3c Refactored player-specific data into single struct BattleState. 12 years ago
  Michał W. Urbańczyk 516684aaab Visual 2012 compile fixes. 12 years ago
  Michał W. Urbańczyk a1f545792b Compile fixes specific for VS 2012" 12 years ago
  Michał W. Urbańczyk 4576719abe Visual Studio 2013 Preview compile fixes: 12 years ago
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
  Ivan Savenko cb9a750701 - reverted one macro change 12 years ago
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 years ago
  Ivan Savenko 6737c270c9 gcc 4.5 compatibility fixes. Mostly due to lack of fully finctional nullptr class 12 years ago
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 years ago
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 years ago
  beegee1 03c2aa9153 - Refactored CMapEditManager(added structure for undo functionality) - Refactored CMap(terrain pointer is private, safe access via getTile) 12 years ago
  beegee1 c10266ed97 - Reduced complexity to use the CMapGenerator(simpler interface) - Removed h3m.txt and tchar_amigaos4.h 12 years ago
  beegee1 f10ba48c77 - Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger 12 years ago
  beegee1 e6bb9d3887 - Integrated the logger API into the ERM project 12 years ago
  beegee1 abf96a5b66 - Integrated the logging API into the AI subprojects - Added macros for tracing the control flow - Added methods isDebug/TraceEnabled for performance-critical sections 12 years ago