Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Savenko e6a8e5d4bd Correctly restore bonus system on deserialization há 7 meses atrás
  Ivan Savenko 1cb5f36ccb Fix handling of creature-specific limiters in noneOf limiter on hero há 7 meses atrás
  Ivan Savenko 896a7ec88e Better support for Adela specialty (+new modding functionality for it) há 7 meses atrás
  Ivan Savenko 4e6560c4c9 Fixes for issues detected by valgrind há 9 meses atrás
  Ivan Savenko e829d723b2 Replace global bonus tree change counter with per-node counter há 10 meses atrás
  Ivan Savenko 42b960417c Reworked bonus caching locking scheme: há 11 meses atrás
  Ivan Savenko ee59bc4e71 Add bonus description generation for map objects há 1 ano atrás
  K bda1adbdfd miniscule bonus system cleanup há 1 ano atrás
  K 462c79e190 remove never used code in CBonusSystemNode há 1 ano atrás
  Tomasz Zieliński 914cea5877 Tweaks há 1 ano atrás
  Tomasz Zieliński 04691c851f Fixes issue of bonuses not correctly removed há 1 ano atrás
  Ivan Savenko d04241b10a Code cleanup há 1 ano atrás
  Ivan Savenko 6e629a6a5f split getBonusLocalFirst into two distinct method: há 1 ano atrás
  Ivan Savenko ea1f05d15a Stabilization há 1 ano atrás
  Ivan Savenko c37ce05d06 Attempt to make constant bonus system nodes (CCreature / CArtifact) há 1 ano atrás
  Ivan Savenko 2c4cad7d9c Slight simplification of bonus system node class há 1 ano atrás
  Dydzio 9e9849b741 Fix commander ability accumulation, change commander ability bonus há 1 ano atrás
  Konstantin P 0cbc2e458c CBonusSystemNode: remove description há 2 anos atrás
  Konstantin P d0e6205688 CBonusSystemNode: make some properties private há 2 anos atrás
  Konstantin 1d34c73c2d vcmi: split CBonusSystemNode, BonusParams and prop há 2 anos atrás