Commit History

Author SHA1 Message Date
  ArseniyShestakov 937ef0227b Use ArtifactID instead of int when possible 10 years ago
  AlexVinS e583f4e44d Fix #1928 11 years ago
  DjWarmonger c832eab172 Fixed #1909 11 years ago
  Ivan Savenko 78709e223b Breaking things - trying to remove server-side knowledge of selected objects 11 years ago
  Ivan Savenko d1dd7eef48 Proper fix for #1712 - Building requirement tests are now fixed 11 years ago
  Ivan Savenko aaf314baf4 Source ID from bonusing objects is not object index but object type. Fixes at least partially #1822 11 years ago
  DjWarmonger bda71bed83 Uploading misc tweaks. 11 years ago
  AlexVinS c28b5f6633 fix mingw build 11 years ago
  Ivan Savenko 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 years ago
  Ivan Savenko a0689fa377 Refactoring of hoverText from objects: 11 years ago
  Ivan Savenko ad632d1e8a Moved FoW management from CGObjectInstance to callback 11 years ago
  AlexVinS c7dc4c05b8 fix mingw build 11 years ago
  Ivan Savenko 13bc4cb24f Added -fvisibility=hidden parameter for gcc. 11 years ago
  DjWarmonger 3ac306f501 Merge pull request #19 from vcmi/feature/mapObjects 11 years ago
  DjWarmonger e54c816c92 Treasure piles can now cover several tiles. 11 years ago
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 years ago
  Ivan Savenko 32b6568b65 Merged changes from upstream and fixed compilation caused by API changes 11 years ago
  Ivan Savenko 7f276185bd Moving files: 11 years ago
  Ivan Savenko 6bd6be0835 Object class handler is now a proper "handler" 11 years ago
  AlexVinS 8a3b997fa5 fix a few comments. No code changes. 11 years ago
  Ivan Savenko b5160acbac Finalization of object type handler interface 11 years ago
  beegee1 1d57b75bc5 - random number generation refactoring 11 years ago
  Ivan Savenko dab9fd7148 Heroes will be properly marked as visited on visiting 11 years ago
  Ivan Savenko 43ba3d30ea Breaking things - first commit towards configurable object(s). 11 years ago
  DjWarmonger 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. 11 years ago
  Ivan Savenko 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 years ago
  Ivan Savenko 760ae7d44a Changes related to Debian packaging, based on josch patch 11 years ago
  alexvins 4203d69525 Part 2 of new spell configuration 11 years ago
  alexvins d01b84b460 [mechanics] fix copy-paste errors in magic skill arrays 11 years ago
  Ivan Savenko 7f07a30d7d More fixes for map-specific crashes, fixes #1427 and #733 11 years ago