Commit History

Author SHA1 Message Date
  Ivan Savenko 8f074490a7 Merge branch 'master' into 'develop' 8 months ago
  Ivan Savenko e4a719fb7e Fix corrupted pixels on town building animations in mods 8 months ago
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 9 months ago
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 9 months ago
  Ivan Savenko 05e8542a79 Fix corrupted image of university 8 months ago
  Ivan Savenko 38bb5a76e6 Handle flag color overlay and creature selection overlay separately 9 months ago
  Ivan Savenko cca4c0888c In-memory assets generation 9 months ago
  Ivan Savenko 668bf63fc0 Remove access to internal surface of Canvas 10 months ago
  Ivan Savenko 4a600a9d4c Reworked image container classes for easier support of new features 10 months ago
  Ivan Savenko 91940dbfc6 Do not show selection highlight on creature preview images 1 year ago
  Ivan Savenko 251155d913 More robust management of body/shadow/overlay split 1 year ago
  Ivan Savenko 915533ed2e Implemented generation of player-colored version of DiBoxBck 1 year ago
  Laserlicht 01c14ae9ce Merge branch 'develop' into extended_statistic 1 year ago
  Ivan Savenko f29a687234 Clean up scaling code, implemented image size optimization 1 year ago
  Laserlicht 00692888df sonar cloud fixes 1 year ago
  Laserlicht 5743f151a1 icon drawing 1 year ago
  Ivan Savenko 97f1a310df Fix miscellaneous issues discovered by Sonar 1 year ago
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 year ago
  Ivan Savenko c40eea6e10 Fix fade-in animation - per-surface alpha was not set correctly 1 year ago
  Ivan Savenko 0d6ec0d224 Reviewed usage of EBlitMode, now specified clearly in all cases 1 year ago
  Ivan Savenko 230add02e4 Remove no longer used code 1 year ago
  Ivan Savenko 0e407540ec Fixed player-coloring on adventure map 1 year ago
  Ivan Savenko 920a39844b Unified naming of method to recolor UI element to current player scheme 1 year ago
  Ivan Savenko a8a330f39f Remove unused code and no longer needed caching 1 year ago
  Ivan Savenko 47de9a62dc Created separate classes for shared, unchangeable image and image 1 year ago
  Ivan Savenko a1fb3b8b01 Reduce direct access to CAnimation, removed various caching schemes 1 year ago
  Ivan Savenko 56f1725234 All images are now loaded via RenderHandler class 1 year ago
  Ivan Savenko d27b854cb1 Reorganized music, video and sound players: 1 year ago
  Ivan Savenko c92a5bbbab Attempt to track crashes with unclear cause 1 year ago
  Ivan Savenko 7d93206786 Use cache for CAnimImage. Improves performance of CAnimImage 1 year ago