Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk cebd5db8b2 * it's possible to revisit object under hero by pressing Space %!s(int64=16) %!d(string=hai) anos
  Łukasz Wychrystenko b54a3bfb7c unified guardians names %!s(int64=17) %!d(string=hai) anos
  Łukasz Wychrystenko 633b0007ba some warning & code cleanup - nothing significant %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 7387d2905e * improved support for bigger resolutions (border around castle interface) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 1c7e3718a7 * swapping artifacts (needs testing) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk b83b80a71e * upgrading creatures %!s(int64=17) %!d(string=hai) anos
  mateuszb 016e766fbb * next part of shooting in battles (there will be more of them) %!s(int64=17) %!d(string=hai) anos
  Vadim Glazunov 8b53778417 Very little changes to compile under linux and other unix-like OS. Added autoconf/automake scripts to easy compile on all unix-like OS(try autoconf; automake --add-missing;./configure) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 6f7b29afcc GCC/AmigaOS compatibility changes by Andrea Palmaté. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 23a7b708d8 * right click popups in towns %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk d3f5a1c1e7 Finished drawing selection window for treasure chest. %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk aef05b45fc More bugfixes. %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk e1b2ae0df1 Several bugfixes and half-done things. %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk 736af28c05 Working windmill, water wheel, mystical garden (not tested). %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk 556311c9ab Partially done object scripting and interactions. %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk 9e84383a61 * added #13 and #15 (for buttons and minimap, rest will be added later) %!s(int64=18) %!d(string=hai) anos
  mateuszb 5222be8d94 * upgrades in moveHero function %!s(int64=18) %!d(string=hai) anos
  mateuszb 8cc7e103bd * some stuff with pathfinding (some functions need to be written, maybe someone help me?) %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk 0ea7a46309 * new files (CAdvmapInterface.h and CAdvmapInterface.cpp) %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk b38a8c9557 * CPreGame's buttons less ugly %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk 1380a7fd34 * New files - CGameInterface.h and CGameInterface.cpp - add them to your project %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk 4a5bdb5351 Minor bugfix. %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk 53da2c389c Added clickable and highlightable player flags in adv. options tab %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk 70d127486c Bugfixing and improving in PreGame. %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk 99c3b11d96 * removed post-TSI rubbish from nodrze %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk db65d9ee15 * CLodHandler now stories entries in nodrze (much faster searching) %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk 70156a179b * [new] sorting maps in map selection screen (still may be buggy) %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk 4e0cacff14 * [bugfix] nie zamula %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk d5b8919bb3 Częściowo zrobione okno wyboru scenariusza. %!s(int64=18) %!d(string=hai) anos
  mateuszb 118c917a60 drobne poprawki w wyświetlaniu cieni oraz naprawienie rotacji dla ośmiobitowych surface'ów %!s(int64=18) %!d(string=hai) anos