Commit History

Author SHA1 Message Date
  Ivan Savenko 6bee105d7d Some refactoring of text display widgets: 12 years ago
  Michał W. Urbańczyk a1f545792b Compile fixes specific for VS 2012" 12 years ago
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 years ago
  beegee1 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 years ago
  stopiccot f2309d70dd replaced extern SDL_Surface* X; all over the code with single header 12 years ago
  mateuszb 3958364884 * a bit more work on campaigns; hero crossover still buggy 12 years ago
  mateuszb 25663ce7af * fixed vector<bool> serialization 12 years ago
  DjWarmonger ce15eb37c2 - Fixed serialization of limiters 12 years ago
  Ivan Savenko 5deb499e7e Last breaking change into mod system (will explain on forum) 12 years ago
  Ivan Savenko 2f83b211ca - fix for text on kingdom overview (#1172 + some other similar cases) 12 years ago
  Ivan Savenko e36bc50504 - support for new heroes and hero classes 13 years ago
  Ivan Savenko e3231db1c9 - primaryResource and warMachine now use string ID 13 years ago
  beegee1 c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 years ago
  Ivan Savenko 07f9cb16c5 - spellbook fix (#1110) 13 years ago
  Michał W. Urbańczyk f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) 13 years ago
  mateuszb 6a81c8b1af * campaign against magic numbers 13 years ago
  Ivan Savenko 8f936cd34d - added battleAI to CMake, compile fixes 13 years ago
  Ivan Savenko 0ca9f64573 Next part of town configuration: 13 years ago
  Ivan Savenko 2d8a15f27c - all windows except for pregame\battles are now CWindowObject-based 13 years ago
  Ivan Savenko d60f2d57a0 - first part of CIntObject API clean-up. 13 years ago
  Ivan Savenko 46f48f0676 - bugfixing: 13 years ago
  Michał W. Urbańczyk 414a896dbd Fixed #890. 13 years ago
  beegee1 156aa6e4d9 * Updated class - file - handling 14 years ago
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
  Ivan Savenko 064466998a - made main menu configurable (mainmenu.json) 14 years ago
  DjWarmonger 2047862eb1 Compile fix for Kingdom Overview 14 years ago
  Ivan Savenko 35a528e062 - Rewrote Kingdom Overview window - all should be stable now 14 years ago
  DjWarmonger 7dce558e28 More fixes. Estates skill is now handled as a Bonus. 14 years ago