Ivan Savenko
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5b76c3f4eb
Rebase of codebase changes for refactored serializer
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9 years ago |
Arseniy Shestakov
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c8faca8f39
Refactoring: only use RNGs explicitly to avoid bug prone code in future
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9 years ago |
AlexVinS
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22884d9150
AI logging convert 1
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9 years ago |
AlexVinS
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dd70e74769
[AI] relaxed logging
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9 years ago |
Arseniy Shestakov
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10dbbead2d
Fix indentation of logging code and around it
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9 years ago |
Arseniy Shestakov
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2cfdfca7e5
Battles: fix more cases where invalid wall hex position present
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9 years ago |
Arseniy Shestakov
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9fd1cff090
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
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9 years ago |
Ivan Savenko
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73b4188fab
Fixed access to unitialized memory causing StupidAI to act stupid
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10 years ago |
AlexVinS
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3bca68fd2d
Initial refactoring
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10 years ago |
AlexVinS
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66b022f93e
initializer lists part1
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11 years ago |
beegee1
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5139378319
- migrated boost::function/ref/bind to std:: variants
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11 years ago |
Ilya Zhuravlev
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db7cd79cf7
Android port.
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11 years ago |
beegee1
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1d57b75bc5
- random number generation refactoring
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11 years ago |
Michał W. Urbańczyk
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92246a2c17
* Fixed #1417 — infinite loop of AI trying to visit allied creture generator
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12 years ago |
Michał W. Urbańczyk
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a1f545792b
Compile fixes specific for VS 2012"
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12 years ago |
Ivan Savenko
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f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
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12 years ago |
Ivan Savenko
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2b45e13c5c
c++03 -> c++11 switch:
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12 years ago |
Ivan Savenko
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dd808ef5cc
bugfixing:
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12 years ago |
Michał W. Urbańczyk
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254f194220
Some very early work towards autofight feature.
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12 years ago |
Michał W. Urbańczyk
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5c2473d436
Support for saving/loading in player interfaces, including VCAI.
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12 years ago |
beegee1
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abf96a5b66
- Integrated the logging API into the AI subprojects - Added macros for tracing the control flow - Added methods isDebug/TraceEnabled for performance-critical sections
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12 years ago |
mateuszb
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f1c78e3260
* creature ID refactoring
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12 years ago |
mateuszb
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8769f67c5d
* JsonReader can convert to enums
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12 years ago |
Michał W. Urbańczyk
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57a76c297c
Should not crash in #955.
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13 years ago |
Michał W. Urbańczyk
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40624f96d9
Some assertions in hope to get clearer reason for #955/#1076.
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13 years ago |
Michał W. Urbańczyk
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62e63d45b1
Work in progress on BattleAI. Related changes:
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13 years ago |
Michał W. Urbańczyk
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830d94064e
Fixed #1056, #1057 and #1058.
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13 years ago |
Michał W. Urbańczyk
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7c09f73402
* INFINITE_DIST is now enum, it should cause least trouble that way. Uh, it's so hard to fight magic values these days.
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13 years ago |
Ivan Savenko
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d69f4b7632
- build system update
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13 years ago |
Michał W. Urbańczyk
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d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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13 years ago |