Commit History

Author SHA1 Message Date
  Ivan Savenko 5b76c3f4eb Rebase of codebase changes for refactored serializer 9 years ago
  Arseniy Shestakov c8faca8f39 Refactoring: only use RNGs explicitly to avoid bug prone code in future 9 years ago
  AlexVinS 22884d9150 AI logging convert 1 9 years ago
  AlexVinS dd70e74769 [AI] relaxed logging 9 years ago
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it 9 years ago
  Arseniy Shestakov 2cfdfca7e5 Battles: fix more cases where invalid wall hex position present 9 years ago
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 9 years ago
  Ivan Savenko 73b4188fab Fixed access to unitialized memory causing StupidAI to act stupid 10 years ago
  AlexVinS 3bca68fd2d Initial refactoring 10 years ago
  AlexVinS 66b022f93e initializer lists part1 11 years ago
  beegee1 5139378319 - migrated boost::function/ref/bind to std:: variants 11 years ago
  Ilya Zhuravlev db7cd79cf7 Android port. 11 years ago
  beegee1 1d57b75bc5 - random number generation refactoring 11 years ago
  Michał W. Urbańczyk 92246a2c17 * Fixed #1417 — infinite loop of AI trying to visit allied creture generator 12 years ago
  Michał W. Urbańczyk a1f545792b Compile fixes specific for VS 2012" 12 years ago
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 years ago
  Ivan Savenko dd808ef5cc bugfixing: 12 years ago
  Michał W. Urbańczyk 254f194220 Some very early work towards autofight feature. 12 years ago
  Michał W. Urbańczyk 5c2473d436 Support for saving/loading in player interfaces, including VCAI. 12 years ago
  beegee1 abf96a5b66 - Integrated the logging API into the AI subprojects - Added macros for tracing the control flow - Added methods isDebug/TraceEnabled for performance-critical sections 12 years ago
  mateuszb f1c78e3260 * creature ID refactoring 12 years ago
  mateuszb 8769f67c5d * JsonReader can convert to enums 12 years ago
  Michał W. Urbańczyk 57a76c297c Should not crash in #955. 13 years ago
  Michał W. Urbańczyk 40624f96d9 Some assertions in hope to get clearer reason for #955/#1076. 13 years ago
  Michał W. Urbańczyk 62e63d45b1 Work in progress on BattleAI. Related changes: 13 years ago
  Michał W. Urbańczyk 830d94064e Fixed #1056, #1057 and #1058. 13 years ago
  Michał W. Urbańczyk 7c09f73402 * INFINITE_DIST is now enum, it should cause least trouble that way. Uh, it's so hard to fight magic values these days. 13 years ago
  Ivan Savenko d69f4b7632 - build system update 13 years ago
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h 13 years ago