Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Savenko 256f43f467 Fixes zero-initialized fileVersion member in deserializer há 9 anos atrás
  Ivan Savenko 5b76c3f4eb Rebase of codebase changes for refactored serializer há 9 anos atrás
  AlexVinS a223793405 Get rid of CDefHandler in CPreGame. há 9 anos atrás
  Alexander Shishkin 4876cc178d Merge pull request #240 from vcmi/spellWindowRewrite há 9 anos atrás
  Vadim Markovtsev 89f506658e Fix issue #2068 - maps list update há 9 anos atrás
  AlexVinS 3a52a3c663 Allow CAnimImage to share animation object. há 9 anos atrás
  Arseniy Shestakov 58d11d6074 donotstartserver: ask for IP and port even for "host" player há 9 anos atrás
  Arseniy Shestakov 1cbe9e1b8b Client: add donotstartserver option. Alternative way to start a game há 9 anos atrás
  AlexVinS 437eadf1ed do not leak scenarioOpts in CMapInfo há 9 anos atrás
  AlexVinS 7e0c4e1451 tweak há 9 anos atrás
  Arseniy Shestakov 452e28d183 Remove some useless includes found by cppclean há 9 anos atrás
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it há 9 anos atrás
  AlexVinS 0c21efb202 Start integration of map format into engine há 9 anos atrás
  Zyx-2000 70e3c81b9f Replaced CFileInfo with more correct and efficient alternative há 9 anos atrás
  Zyx-2000 43b364bcd4 compilation fixes... há 9 anos atrás
  Zyx-2000 cf61837ced replaced std::string with boost::filesystem::path in several places há 9 anos atrás
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared há 9 anos atrás
  ArseniyShestakov 745ab7c7df One more fix for options há 10 anos atrás
  ArseniyShestakov 2276af70dc PreGame: avoid crashing on random map options há 10 anos atrás
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods há 10 anos atrás
  AlexVinS 371e4b8714 Fix mantiss 2235, 2237 há 10 anos atrás
  AlexVinS 32c15a8266 Extract fps counter drawing há 10 anos atrás
  AlexVinS cc669b0ae7 Move gui locking to GUIHandler há 10 anos atrás
  DjWarmonger 6890ae9f02 - Fixed improper use of playersCount. Now RMG can generate maps up to 8 players, with CPU players only as well. há 10 anos atrás
  ArseniyShestakov 323c4e1637 RMG Options: make "Computer only teams" buttons work as expected há 10 anos atrás
  ArseniyShestakov 078bf6c69c CSelectionScreen: always use isHost and isGuest when suitable há 10 anos atrás
  ArseniyShestakov c4000f2ac7 Multiplayer: always display flags in lobby, but block them for guest há 10 anos atrás
  ArseniyShestakov eeff8f3ea4 Multiplayer: add sync for RMG options in lobby há 10 anos atrás
  ArseniyShestakov 67aa869a33 Multiplayer: make chat history visible in lobby and improve CTextBox há 10 anos atrás
  ArseniyShestakov 1f1f61cf15 Custom campaigns list: redraw parent as we use it's background há 10 anos atrás