تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  DjWarmonger 416c08260a - Basic Commander window 13 سال پیش
  Michał W. Urbańczyk 7dc0d6878e Rewritten battle obstacles. New file for lib: CObstacleInstance.cpp. 13 سال پیش
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 13 سال پیش
  Ivan Savenko f426a48d09 - fixes for gcc-4.7 13 سال پیش
  Michał W. Urbańczyk c80d9b0a51 Possibly "fixed" #915. 13 سال پیش
  Michał W. Urbańczyk c698181c4c * simple mechanism for detecting desync after init 13 سال پیش
  Michał W. Urbańczyk a975805ae8 Fixed #850. 13 سال پیش
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration 14 سال پیش
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 سال پیش
  Michał W. Urbańczyk 623325ca61 Ouch. Thing was for branch only. 14 سال پیش
  Michał W. Urbańczyk bdd66b6537 Zmiany do Programming challenge. 14 سال پیش
  Frank Zago c4b8039c1e Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos. 14 سال پیش
  Michał W. Urbańczyk 6ef44bde5a Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. 14 سال پیش
  Michał W. Urbańczyk 6b9e64de91 Lazy updates of hero paths. 14 سال پیش
  Michał W. Urbańczyk 3152e6d540 Fixed #771, #772 and #787. 14 سال پیش
  beegee1 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe 14 سال پیش
  Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 سال پیش
  Michał W. Urbańczyk 953a3bf165 Final changes for 0.84b: 14 سال پیش
  Michał W. Urbańczyk 617e1f962e New files for lib: 14 سال پیش
  Frank Zago f7a4bb906c Several minor cleanups. 14 سال پیش
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. 14 سال پیش
  Michał W. Urbańczyk cab8f9e11d AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default. 14 سال پیش
  Michał W. Urbańczyk a46ad0b7ef Next set of fixes, mostly for deserialization. 14 سال پیش
  Michał W. Urbańczyk 4c9edd3f06 Many fixes around bonus system. Some basic propagation mechanism (not clever but works). 14 سال پیش
  Michał W. Urbańczyk c6db92c0be More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison. 15 سال پیش
  Michał W. Urbańczyk ed07cfe073 Configurable duels. 15 سال پیش
  mateuszb 957f1764d7 * some progress in StupidAI 15 سال پیش
  mateuszb b3fd14b524 * splitted CGameState into general game state and battle game state 15 سال پیش
  Michał W. Urbańczyk 2cf6729eee Towards duel support. 15 سال پیش
  mateuszb 4929cf9782 * enum for secondary skills 15 سال پیش