Historique des commits

Auteur SHA1 Message Date
  Arseniy Shestakov 452e28d183 Remove some useless includes found by cppclean il y a 9 ans
  Arseniy Shestakov a90b657b86 Add reset to some static variables on client il y a 9 ans
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it il y a 9 ans
  DjWarmonger d775e40eba Fixed typo. il y a 9 ans
  DjWarmonger 4de0f0f973 Compile fixes for MSVS. il y a 9 ans
  ArseniyShestakov 4e8486da7b Merge pull request #160 from vmarkovtsev/issue/2388 il y a 9 ans
  Vadim Markovtsev e8db456beb Reset obelisks upon game end il y a 9 ans
  Zyx-2000 43b364bcd4 compilation fixes... il y a 10 ans
  Zyx-2000 cf61837ced replaced std::string with boost::filesystem::path in several places il y a 10 ans
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared il y a 10 ans
  ArseniyShestakov 87eaa78ffd Restore testing option changes overriten by merge il y a 10 ans
  Ivan Savenko a051a08a46 Merge remote-tracking branch 'origin/issue/2306' into develop il y a 10 ans
  ArseniyShestakov 1ec7d14637 Client: add command line options to simplify multi-instance testing il y a 10 ans
  Vadim Markovtsev c5ebec0d1f Fix the second crash (dynamic_cast failure) il y a 10 ans
  Alexander Shishkin fca4deaad2 Merge pull request #122 from vmarkovtsev/feature/warnings il y a 10 ans
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods il y a 10 ans
  AlexVinS 2677d4a677 Fixed action cancel on active stack remove il y a 10 ans
  AlexVinS 685deddac1 Start spell-relatet files reorganisation il y a 10 ans
  AlexVinS aa5e9fc959 get rid of global debug macros. il y a 10 ans
  AlexVinS 2b88a914ff Fix client build il y a 11 ans
  AlexVinS 3bca68fd2d Initial refactoring il y a 11 ans
  Patrick Simmons 407755ee77 Minor multiplayer load bugfixes il y a 11 ans
  Patrick Simmons 1dabdf7b3a Minor fixes to multiplayer load game support il y a 11 ans
  Patrick Simmons 6aa3c11084 SUCCESS! il y a 11 ans
  Patrick Simmons 7babdccd59 This is very wrong but works better than anything else I've tried. il y a 11 ans
  Patrick Simmons 41da0ad2e6 multiplayerload changes (committing so I can revert...) il y a 11 ans
  Patrick Simmons 3685e96042 Revert "multiplayer load changes" il y a 11 ans
  Patrick Simmons 99a63c4bbd multiplayer load changes il y a 11 ans
  Patrick Simmons cfa6f46d62 VERY buggy, unusable, but progress is being made... il y a 11 ans
  Ivan Savenko 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero il y a 11 ans