Ivan Savenko
							
						 | 
						
							
							
								18db944083
							
							Replaced clickReleased with clickPressed where applicable in H3
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ca889a5c2a
							
							Replaced clickLeft with clickPressed clickReleased methods
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								1e9eea30e1
							
							Merge remote-tracking branch 'soundsgood/CArtHandler-rework' into develop
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								8ea0ecaec1
							
							show/showAll methods now use Canvas instead of SDL_Surface
						 | 
						2 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								021f94a579
							
							artifact utils
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e2ef136003
							
							Renamed "Int" -> "Window" in WindowHandler API
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								051a4a3c17
							
							Encapsulation of WindowHandler state
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								7838190ef4
							
							Moved window stack management from GuiHandler to new class
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								05eccbc2bb
							
							vcmi: split bonus to enumerator and HeroBonus.h
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin P
							
						 | 
						
							
							
								4b2a09dae7
							
							FactionMember: move code around
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								832e56e005
							
							Implementation of (very basic) shortcuts system
						 | 
						2 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								a8220c551f
							
							fixed init CArtifactsOfHero
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								3738171b21
							
							Refactoring of H3M loader to make HotA format support easier
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								5f74aca341
							
							Fix missing attribute
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								63b197b78a
							
							Converted attributes to use c++17 functionality
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								dfa2e2a349
							
							Merge beta into develop
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								40bea35a26
							
							CHeroWindow: fix picked art mana limit display
						 | 
						2 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								f0f9eecf97
							
							Backpack limit part5. End of battle. Other stuff
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								a0987313ba
							
							vcmi: convert intelligence
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								f264c541fb
							
							vcmi: skill-agnostic tactics
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								5366f9190e
							
							vcmi: reduce boost::lexical_cast usage
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								7c58a46279
							
							Removed some instances of access to `screen` surface
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								108a42e4ba
							
							Reorganized includes for new layout. New class - IImageLoader
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								fa6f7513e8
							
							All heroes-related strings are passed through translator
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e22f6283c2
							
							Secondary skills strings are now passed through translator
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								bdb8e0ee5c
							
							Introduced string identifiers for H3 texts, still WIP
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								eb20a4b208
							
							Merge remote-tracking branch 'vcmi/develop' into warnings_fix
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								fb6b3c31e8
							
							Renamed UNUSED -> MAYBE_UNUSED macro to match c++17 attribute name
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0cae259f53
							
							Most of rendering in BattleInt is done via canvas
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								abb553d975
							
							Next step of code refactoring:
						 | 
						2 years ago |