Commit History

Autor SHA1 Mensaxe Data
  OnionKnight 9f6fd12b5f * When sorting/filtering is applied during map selection the first map in the list is selected. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 956a87f264 * redone stack queue algorithm %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 1f0a1bd771 More fixes. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 6bdfddd0c4 Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 1f79af440f * @previous revision: not an AI bug, it was a vector traversing bug. Fixed :-) %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 66dd31fd8a * attacking and capturing towns %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 3915b71869 Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface. %!s(int64=16) %!d(string=hai) anos
  mateuszb e892913635 * support for battles in creature banks (hopefully) %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk b4070c6b3e Third part of GUI reorganization: %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 92ef19942f Splitting buttons in the exchange window. Minor fixes. Updated changelog. Version set to 0.73. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 64d9665c39 * fixed crash when there was flaggable building next to map edge %!s(int64=16) %!d(string=hai) anos
  Frank Zago 6be7a77fee Linux video player updates. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk f0dea8d708 Video in Tavern Window. Minor improvements. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 60f7048662 Finished BIK handler. Refactored CVideoPlayer. Added intro and main menu animation. (Win only). %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk e2c30df5a6 * fix for problems after r-clicking hero in tavern %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 29e1f2a0b8 * removed redundant code for displaying map difficulty %!s(int64=16) %!d(string=hai) anos
  Frank Zago 3398941231 Fix difficulty level displayed (Normal instead of ormal). %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk a17936908a * updated changelog %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk cff70406f1 * enter can be used to open window with selected hero/town %!s(int64=16) %!d(string=hai) anos
  Frank Zago 94b8fa4f9d Added support for Home/End. %!s(int64=16) %!d(string=hai) anos
  Frank Zago 53129ec1a7 Made sortMaps clearer. %!s(int64=16) %!d(string=hai) anos
  Frank Zago e863269893 Use a temporary vector to keep list of maps to display instead of using sizeFilter. That should fix all the glitches reported. Added support for pgup/pgdown. %!s(int64=16) %!d(string=hai) anos
  Frank Zago 6635cf4f23 Made a few functions static or static inline. %!s(int64=16) %!d(string=hai) anos
  Frank Zago 8e2a6466e2 Split audioh into soundh and musich. Derive both from a new CAudioBase class. Fixed crash when there is no sound card present. %!s(int64=16) %!d(string=hai) anos
  mateuszb 429b226517 * moved a few files %!s(int64=16) %!d(string=hai) anos