Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set hai 1 ano
  Ivan Savenko 00605b5129 Remove largely unused defActions member from CIntObject hai 1 ano
  Ivan Savenko 69f7b3169e UI improvements for lobby: hai 1 ano
  SoundSSGood ca977d7105 backpack window slider %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1dff721747 Fix infobox resetting to current hero during enemy turn %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a505cc464e Fixed slider's behavior, especially for mobile systems %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 052d0d314a Implemented Scrollable class, to server as common base for such classes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6fe00ad55c Moved slider class to a separate file %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 360bf48031 Implemented panning/swiping gesture for sliders %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1f513fd280 Extracted event management from GuiHandler and CIntObject %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b0a3f95d20 Do not activate new items when parent widget is inactive %!s(int64=2) %!d(string=hai) anos
  Dmitry Orlov c99b8b54e6 Fix: 'Load' and 'Main menu' in-game buttons should work properly %!s(int64=4) %!d(string=hai) anos
  John Bolton a05ae78e67 Fixed lots of warnings. %!s(int64=5) %!d(string=hai) anos
  Alexander Shishkin 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) %!s(int64=7) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  Ivan Savenko 1e5e02c7df Compilation fixes caused by merge, replaced some remaining boost::bind with std's %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 7390647cd5 End of buttons refactoring: %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files %!s(int64=11) %!d(string=hai) anos