提交歷史

作者 SHA1 備註 提交日期
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 9 年之前
  Ivan Savenko c3ce4b25df Removed all #include's of CMap.h from headers. 10 年之前
  AlexVinS ae2c72ca52 Implemented road transitions. 10 年之前
  AlexVinS 877634b3a3 Define public interface of CDrawRoadsOperation 10 年之前
  DjWarmonger a0f534146c Fixed underground Lava terrain. 10 年之前
  DjWarmonger a90021364e Disable logs for better performance. 10 年之前
  beegee1 e9b7044c9b Fix mantis #1859, unknown pattern in underground 10 年之前
  beegee1 dafaf86eef Add some debug logging, Fix one special case when updating terrain type, Improve visual look of updated terrain types 10 年之前
  AlexVinS 66b022f93e initializer lists part1 11 年之前
  DjWarmonger c119ddf5ee Reduced usage of TerrainViewPattern constructor for faster map generation. 11 年之前
  DjWarmonger 156e19cdf6 Various optimizations based on RMG profiling. 11 年之前
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 年之前
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 年之前
  Ivan Savenko 32b6568b65 Merged changes from upstream and fixed compilation caused by API changes 11 年之前
  DjWarmonger d2fd71d087 Zone shapes & terrains work nicely. 11 年之前
  Ivan Savenko 7f276185bd Moving files: 11 年之前
  beegee1 fe1b16a7ec Some preparation towards mantis #1743: 11 年之前
  beegee1 1ac328635a - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 12 年之前
  Ivan Savenko b87897096c Filesystem handling is now more flexible 12 年之前
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 年之前
  Ivan Savenko 6737c270c9 gcc 4.5 compatibility fixes. Mostly due to lack of fully finctional nullptr class 12 年之前
  beegee1 5328beb8e7 - Fixed some bugs when starting a RMG map - Checks if there is a template for the chosen options(rejects if not) - Added a few templates for development(2 to 4 players, medium maps are supported) - Refactoring 12 年之前
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. 12 年之前
  beegee1 298f862d86 - Implemented updating additional terrain types fully(including 2 special cases) 12 年之前
  beegee1 3358a8efec - Added terrain & object selection classes - Added CComposedOperation - Refactored clear terrain, it is now an operation - Added rough support for updating terrain type if required 12 年之前
  beegee1 0f7d175896 - Fixed all unit test failures and a few more bugs - Simplified view generation algorithm 12 年之前
  beegee1 23f7be2a54 - Fixed a few bugs related to the terrain view generation - Updated CMakeLists in /test(copy resources if no source files has been changed too) 12 年之前
  beegee1 7a3f5dc23b - Replaced exceptions with assert for internal-API code 12 年之前
  beegee1 8d82c49a99 - Compile fix - Renamed map operations 12 年之前
  beegee1 dd78205ce8 -Added test subfolder and updated CMakeLists for unit testing - Added a test case for the DrawTerrainOperation class(does not pass all tests successfully, 6 failures left to fix) - Fixed a few bugs 12 年之前