Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko ad225c5255 Fix entering k/m/g/... symbols as 2nd character in number input hai 2 meses
  Laserlicht cfc0438468 implement skill, artifact, warmachine, spellbook hai 4 meses
  Laserlicht a6ea9be489 Merge branch 'develop' into battleonly hai 4 meses
  Laserlicht c71e671aab new layout hai 4 meses
  Laserlicht 6c1748e0d6 fix allied towns & color text input hai 5 meses
  Laserlicht 120213509d netpacks for renaming hai 5 meses
  Laserlicht e6272fe477 fix length hai 5 meses
  Laserlicht f5d1657041 make town title editable hai 5 meses
  Ivan Savenko 7a3e1409d0 Remove old boost includes and defines hai 11 meses
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine hai 1 ano
  Ivan Savenko 248cff49a4 Moved fonts handling from Graphics to RenderHandler class hai 1 ano
  Ivan Savenko 9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set hai 1 ano
  Laserlicht 6adc49b814 add help text hai 1 ano
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form hai 1 ano
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos hai 1 ano
  Ivan Savenko b8beb4fb13 Fixes for various minor issues detected by Sonar Cloud hai 1 ano
  Ivan Savenko 0ab23c68f6 Deactivate on-screen keyboard if input is deactivated hai 1 ano
  Ivan Savenko fe4b4a4fba Hopefully better logic for on-screen keyboard visibility hai 1 ano
  Ivan Savenko d374cec6fb Force-show on-screen keyboard if player closed it before hai 1 ano
  Ivan Savenko 7790b8969d Simplify TextInput constructor hai 1 ano
  Ivan Savenko 93c3cf372b Reworked TextInput to allow text overflow support hai 1 ano
  Ivan Savenko 1abe9007bc Moved CTextInput to a separate file. No changes in logic hai 1 ano