paracelsus
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2ad2fc83f1
Synchronization with trunk, elimination of some warnings
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12 years ago |
paracelsus
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1e0f473761
New namespaces: GL2D (low-level OpenGL functions), Gfx (images and animation objects cooperating with the interface GL2D)
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12 years ago |
Ivan Savenko
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5a8787b74d
- fixed some compiler warnings, gcc\clang work fine
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12 years ago |
mateuszb
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d540723739
* refactoring
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12 years ago |
Michał W. Urbańczyk
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2f39db2375
Hero portraits in campaign bonus selection.
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12 years ago |
mateuszb
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af5287c193
* fixed opening custom campaign selection window
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12 years ago |
DjWarmonger
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e63747d2d2
Fixed #860 and #1169
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12 years ago |
mateuszb
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8769f67c5d
* JsonReader can convert to enums
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12 years ago |
beegee1
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1cab54b87a
- Fixed bug when starting random map with 1 player - Refactoring - Fixed compile bug - Heroes can be selected in map selection screen(RMG map) - Main town gen
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12 years ago |
beegee1
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0311e5e6f5
- Added basic mock/test generation - Added stub for terrain editing
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12 years ago |
beegee1
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c05c05962d
* Fixed bug #1142 (GCC 4.7.0 and 4.7.1 aren't supported)
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13 years ago |
Ivan Savenko
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f113f9573d
- CPack support. Works on my side, needs tweaks for Win
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13 years ago |
mateuszb
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652ea4036e
* artifact bonuses are read from config file now
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13 years ago |
mateuszb
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657ed41088
* fixed bug in campaigns
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13 years ago |
Michał W. Urbańczyk
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95b866c131
* Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info.
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13 years ago |
Michał W. Urbańczyk
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62e63d45b1
Work in progress on BattleAI. Related changes:
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13 years ago |
mateuszb
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473fbb4a31
* check for boost version before using thread v3 (brings back compatibility for boost 1.49 and older)
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13 years ago |
alexvins
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369f0ae9c6
[PLATFORM] MinGW support added
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13 years ago |
Ivan Savenko
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d69f4b7632
- build system update
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13 years ago |
Michał W. Urbańczyk
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d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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13 years ago |
Ivan Savenko
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deb22b3674
- (linux) use empty video player if av_register_protocol function was not found
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13 years ago |
Ivan Savenko
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28f0263298
- compile fixes
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13 years ago |
Michał W. Urbańczyk
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cd63c177e2
* std::unordered_map implementation in MSVC 10 has terribly slow destructor. Since bug is fixed only in VC11, I replaced it with boost::unordered_map.
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13 years ago |
Ivan Savenko
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708ad6ac7f
- music player uses URI's instead of enum from music base
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13 years ago |
beegee1
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1ed91077f7
* Implementation of the new filesystem API (msvc project files needs to be updated)
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13 years ago |
Michał W. Urbańczyk
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54ca71d598
Update to Boost.Filesystem version 3, since Boost 1.50 drops support for version 2.
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13 years ago |
Ivan Savenko
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47945383da
gcc-4.5 compatibility
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13 years ago |
Ivan Savenko
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9d2711fb51
- rewrote most of classes from adventure map window
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13 years ago |
Michał W. Urbańczyk
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e7d82a9702
Rewritten CLoadFile::openNextFile to be cleaner and not leak. Desperate messing around for #989.
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13 years ago |
Ivan Savenko
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61ccabde53
- vcmi can be compiled with clang-3.1
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13 years ago |