提交歷史

作者 SHA1 備註 提交日期
  Ivan Savenko e8c35bdb24 fixed extremely slow musicHandler compilation. Removed usage of boost bimap. 12 年之前
  Ivan Savenko 74ac44662c - a bit less memory usage during compilation with gcc, new file - RegisterTypes.cpp 12 年之前
  Michał W. Urbańczyk f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) 13 年之前
  Ivan Savenko 2c88845b9e - compile fix 13 年之前
  DjWarmonger abd4a96bf1 Very simple loading and adding new creatures. Needs testing. 13 年之前
  DjWarmonger 9438cfc7e2 Moved creature sounds to CCreature. Sound IDs are now stored as strings. 13 年之前
  Ivan Savenko 4d4f72292e - fixed crash on hovering indestructible walls 13 年之前
  Ivan Savenko cab8955d8f - sound player uses new FS 13 年之前
  Ivan Savenko 708ad6ac7f - music player uses URI's instead of enum from music base 13 年之前
  Michał W. Urbańczyk d0e259864e * Replaced boost::shared_ptr with std::shared_ptr. 13 年之前
  Ivan Savenko d1d21b16dc - replaced auto_ptr with c++11 unique_ptr 13 年之前
  Ivan Savenko 86e7d96b39 - setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json) 13 年之前
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 年之前
  Ivan Savenko 7eb82278d9 - minor fixes to JSON 14 年之前
  Frank Zago cf1d179acf Store battle fields sounds in a json file instead of a text file. 14 年之前
  Ivan Savenko 8054c85091 - some work on sound and music players: 14 年之前
  Michał W. Urbańczyk a043bfa44a * Reinstated music player. Added terrain music. To MSVC users: you need the recently uploaded libraries pack for this to work! [ http://download.vcmi.eu/msvc-pack.7z ] 14 年之前
  Frank Zago 2cc80e1267 Modified CMediaHandler to handle more than one file. 14 年之前
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done 15 年之前