提交历史

作者 SHA1 备注 提交日期
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 年之前
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain 12 年之前
  mateuszb bda766b697 * refactoring 12 年之前
  mateuszb 8a8eecd063 * refactoring 12 年之前
  Michał W. Urbańczyk 17755caa10 * fixed #1199 12 年之前
  mateuszb 25663ce7af * fixed vector<bool> serialization 12 年之前
  Michał W. Urbańczyk fa3d32925e A patch from Gernsworth that fixes #166. CGStatusBar is extended to support alignment, old CStatusBar class is removed. 13 年之前
  Ivan Savenko e3231db1c9 - primaryResource and warMachine now use string ID 13 年之前
  DjWarmonger c5d9110176 Compile fix for last commit. 13 年之前
  Ivan Savenko 2643762f08 Mac OS patch from stopiccot 13 年之前
  alexvins 369f0ae9c6 [PLATFORM] MinGW support added 13 年之前
  Michał W. Urbańczyk 96a92d0f45 * fixed remaining part of #1071 — the screen surface has always to be created in the main thread 13 年之前
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 年之前
  DjWarmonger 12511d8fee First part of new Quest Log, including common quest interface. 13 年之前
  Ivan Savenko 9d2711fb51 - rewrote most of classes from adventure map window 13 年之前
  Ivan Savenko 45c2809a40 - pregame will use same resolution as main game 13 年之前
  DjWarmonger d491bc1c3a Commanders can level up. It's non-interactive yet. 13 年之前
  DjWarmonger 416c08260a - Basic Commander window 13 年之前
  Michał W. Urbańczyk 5449546447 Advanced work on support for Quicksand and Land Mine spells. 13 年之前
  Michał W. Urbańczyk 8baec8b093 Implemented #715 (load game from sys options). Fixed #224. Minor improvements. 13 年之前
  Michał W. Urbańczyk d9064f4f7d Implemented #714 — restart functionality, including quick restart tweak (bound to CTRL+R). 13 年之前
  Michał W. Urbańczyk d6223dd137 Fixed #686. 13 年之前
  Michał W. Urbańczyk 7317e803db Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912. 13 年之前
  DjWarmonger 88e9dec974 Fixed Thieves Guild window showing for all players. 13 年之前
  Michał W. Urbańczyk e18419f5d2 * adventure map GUI should be properly blocked during AI turn 13 年之前
  Michał W. Urbańczyk 7a66c1bf2b * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 13 年之前
  Ivan Savenko 86e7d96b39 - setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json) 13 年之前
  beegee1 156aa6e4d9 * Updated class - file - handling 14 年之前
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 年之前
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 年之前