Commit History

Autor SHA1 Mensaxe Data
  mateuszb a08aaba29d * probably fixed problem with displaying corpses on battlefield %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk d6283fd1ca * fixed crash when there was no sabegames in Games/ subfolder %!s(int64=16) %!d(string=hai) anos
  mateuszb f835ea9033 * fixed #9 and #12 from 0.7b bug thread %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk fd66234a39 * Witch HutL After the first visit to the hut, right-click/hover on that hut mention the skill available. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 6a3bfbee46 * added "Next hero" button functionality %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 59b2bb4940 * fixed scrolling behind window problem (now it's possible to scroll with CTRL + arrows) %!s(int64=16) %!d(string=hai) anos
  mateuszb 124e768a99 * added missing movement arrows (advmap interface) %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 3d29c31deb * further fight with hanged scroll tab %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk a37ce5df9e * partial handling r-clicks on adv map %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk b895fa35cb * saving and resuming games should work! %!s(int64=17) %!d(string=hai) anos
  mateuszb 6e53a4562f *small fixes for issues introduced in previous revision (or older, I'm not sure) %!s(int64=17) %!d(string=hai) anos
  mateuszb 22efd5df29 * experimental smooth hero move support (minor graphical glitches exist but I hope they'll be removed soon; I hope there are no more problems with it, but please test) %!s(int64=17) %!d(string=hai) anos
  mateuszb fa11c06bdc * our changes %!s(int64=17) %!d(string=hai) anos
  Łukasz Wychrystenko 633b0007ba some warning & code cleanup - nothing significant %!s(int64=17) %!d(string=hai) anos
  mateuszb 99691b0f11 * fixed compilation error %!s(int64=17) %!d(string=hai) anos
  Łukasz Wychrystenko ea6fc75436 little change for gcc %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 7387d2905e * improved support for bigger resolutions (border around castle interface) %!s(int64=17) %!d(string=hai) anos
  mateuszb 00899402cc * choosing adventure map scroll speed %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk c6bcd61aba * animation of water tiles %!s(int64=17) %!d(string=hai) anos
  mateuszb 447e5babda * merged CBattleConsole::stackKilled into CBattleInterface::stacksAreAttacked (I hope it'll work even better than before) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk c4bcf7b880 * better support for non-800x600 resolutions %!s(int64=17) %!d(string=hai) anos
  mateuszb 32505ec161 * reverted pathfinder with necessary updates including handling of visitDir and code cleanup (needs a bit of testing but Zamolxis will probably do it for us ;]) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 89d8bdc069 * Adventure Map interface elements configurable (new screen resolutions possible!) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk a1606b2fb3 * partial support for Haste spell %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 3a66dc2b7c * added heroes pool for heroes available for hiring %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk c431577a5e * added a number of key shortcuts %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 2d01e00284 Added some kind of simple chatting functionality through console. Implemented several WoG cheats equivalents: %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 9d099e8c54 * blocked map scrolling where dialog window is opened %!s(int64=17) %!d(string=hai) anos
  mateuszb 929ce79ad4 * general improvements in battles %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 4af64f1b9f * fixed blocked shooter behavior %!s(int64=17) %!d(string=hai) anos