Historique des commits

Auteur SHA1 Message Date
  Konstantin bf67784840 vcmi: correctly show spells from SpellInt.def il y a 2 ans
  Konstantin de211e9f13 vcmi: all notifications now shows inside the infobar properly il y a 2 ans
  Konstantin bc228a938a vcmi: use enum class for EComponentType il y a 2 ans
  Konstantin 2bd74e5c67 vcmi: use small icons for medium components il y a 2 ans
  Konstantin 1ca89c8492 vcmi: implement splitting by ID in infobar il y a 2 ans
  Konstantin 8a05f5bed7 vcmi: allow set font size on component il y a 2 ans
  Konstantin da8840c499 CComponent: do not always assume 80 for text il y a 2 ans
  Konstantin 4617ce10e5 vcmi: allow showing more than one components in infobar il y a 2 ans
  Konstantin 5366f9190e vcmi: reduce boost::lexical_cast usage il y a 2 ans
  Ivan Savenko f8c1c46562 removed CAdvMapInt::handleRightClick method il y a 2 ans
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader il y a 2 ans
  Ivan Savenko ee7a573cb8 Refactoring of SDL API usage: il y a 2 ans
  Ivan Savenko 05a1d7c6e3 All text for factions/towns/building are passed through translator il y a 2 ans
  Ivan Savenko 388ed88b5d All artifact strings now pass through translator il y a 2 ans
  Ivan Savenko d2b837b116 All creature-related texts go through translator il y a 2 ans
  Ivan Savenko e22f6283c2 Secondary skills strings are now passed through translator il y a 2 ans
  Ivan Savenko 5da407e822 All spell texts are now passed through translator il y a 2 ans
  Ivan Savenko 0e8ee929df Renamed CCursorHandler -> CursorHandler il y a 2 ans
  Ivan Savenko 864990db13 Implemented Bloodlust & Petrification effect il y a 2 ans
  Ivan Savenko 495e0b3657 Merge remote-tracking branch 'vcmi/develop' into battleint_refactor il y a 3 ans
  SoundSSGood 909dcb82fa use ArtifactID il y a 3 ans
  Ivan Savenko 0cae259f53 Most of rendering in BattleInt is done via canvas il y a 3 ans
  Andrey Filipenkov a320af837d fix includes in client subdirectories il y a 3 ans
  AlexVinS a59e12ca5f tweaks il y a 4 ans
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features il y a 7 ans
  John Bolton a05ae78e67 Fixed lots of warnings. il y a 5 ans
  Alexander Shishkin 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) il y a 7 ans
  Henning Koehler abdca71828 skill names and descriptions are fully managed by CSkillHandler il y a 8 ans
  Henning Koehler 0357a4fe3b enabled config of skill descriptions il y a 8 ans
  AlexVinS 85e952f25f Logging cleanup 3 il y a 8 ans