Andrii Danylchenko
							
						 | 
						
							
							
								5f13a0bbda
							
							BattleAI: spellcast fixes and floating point score
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								dc88f14e0b
							
							BattleAI: positive/negative effect multiplier
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								274bf739b8
							
							BattleAI: damage cache and switch to different model of spells evaluation
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								ebf4854801
							
							Battle AI: add some comments + refactoring
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								601ced3749
							
							BattleAI: rework movement when no targtes
						 | 
						3 years ago | 
					
				
					
						
							
								   Victor Luchits
							
						 | 
						
							
							
								be10694b73
							
							Some changes to make the battle AI smarter
						 | 
						6 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								0b70baa95e
							
							Spells configuration version 2 (effect-based)
						 | 
						8 years ago | 
					
				
					
						
							
								   FeniksFire
							
						 | 
						
							
							
								3de891b4b4
							
							Moving/dividing classes from BattleState to separate files.
						 | 
						8 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								b7b488b445
							
							[c::b] BattleAI project updated, fixed paths
						 | 
						9 years ago | 
					
				
					
						
							
								   Michał Kalinowski
							
						 | 
						
							
							
								18f8ca3cd0
							
							Refactoring Battle AI.
						 | 
						9 years ago |