Commit History

Author SHA1 Message Date
  Andrii Danylchenko 5f13a0bbda BattleAI: spellcast fixes and floating point score 2 years ago
  Andrii Danylchenko dc88f14e0b BattleAI: positive/negative effect multiplier 2 years ago
  Andrii Danylchenko 274bf739b8 BattleAI: damage cache and switch to different model of spells evaluation 2 years ago
  Andrii Danylchenko ebf4854801 Battle AI: add some comments + refactoring 3 years ago
  Andrii Danylchenko 601ced3749 BattleAI: rework movement when no targtes 3 years ago
  Victor Luchits be10694b73 Some changes to make the battle AI smarter 6 years ago
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) 8 years ago
  FeniksFire 3de891b4b4 Moving/dividing classes from BattleState to separate files. 8 years ago
  AlexVinS b7b488b445 [c::b] BattleAI project updated, fixed paths 9 years ago
  Michał Kalinowski 18f8ca3cd0 Refactoring Battle AI. 9 years ago