Commit History

Autor SHA1 Mensaxe Data
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
  Laserlicht 72e4941982 dimlevel as class variable %!s(int64=2) %!d(string=hai) anos
  Laserlicht b143c2786f use dimming to hide screen %!s(int64=2) %!d(string=hai) anos
  Michael 40c7ddcaf4 dim adventuremap %!s(int64=2) %!d(string=hai) anos
  nordsoft 4b1224ec8c Implement turn timer feature %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4e80356bea Do not hide minimap on human player turn %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3e9da333cf Basic version of zoomable adventure map %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 03df274450 Framerate manager is now in a separate file and private member of GH %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko edd5d11734 Fix issues discovered by self-review %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 243773b6ef Renamed some adventure map files & classes %!s(int64=2) %!d(string=hai) anos