Commit History

Author SHA1 Message Date
  AlexVinS 609c6f81bd Fixed a few CWE-457 9 years ago
  DjWarmonger 56b201e7e8 Fixed CID 1366289 and 1366290. 9 years ago
  Vadim Markovtsev c696746017 Fix some compilation warnings 9 years ago
  DjWarmonger 7f0b852449 Huge optimization based on profiling - cut generation time by almost half (Jebus XL+U). 9 years ago
  DjWarmonger 7db2fc6d25 Fixes. Works correctly only for player factions configured in RMG options. 9 years ago
  DjWarmonger f980de7107 Place starting zones on surface/underground depending on player faction - first draft. 9 years ago
  DjWarmonger 40f28778c2 Minor optimization, saves few seconds. 9 years ago
  DjWarmonger 7d7b51d0db Generated zones can now have different sizes depending on template. 9 years ago
  DjWarmonger 1d8fb01f46 More even distribution of surface / underground zones + refactoring. 9 years ago
  DjWarmonger ac68dca328 Fixed zone placer so it now correctly evaluates found solution. 9 years ago
  DjWarmonger e1e520f0a2 Removed "growing" zones which don't fit the rest of algorithm. Zones are now better connected on complex maps. 9 years ago
  DjWarmonger c3cbe89e2a Last improvement: attract zones and push them bakc in separate steps. 9 years ago
  DjWarmonger 87ef3701aa Probably better fitness function. 9 years ago
  DjWarmonger fb3adf762a Improved zone placer - zones on different levels are allowed to overlap completely. 9 years ago
  Ivan Savenko c3ce4b25df Removed all #include's of CMap.h from headers. 10 years ago
  DjWarmonger 0acae7a708 Additional adjustment of zone positions to ensure balanced zone sizes. 10 years ago
  DjWarmonger 75d407b59a Last improvements - zones on simpler maps should not be smashed. 11 years ago
  DjWarmonger 53b3ea8d97 Final update for zone placer. 11 years ago
  DjWarmonger 0dbfee0edb Final shape of algorithm 11 years ago
  DjWarmonger 990e38e961 Fixes for placement. 11 years ago
  DjWarmonger 868d2f61ee New zone placement algorithm 11 years ago
  DjWarmonger 0e34775770 Important fix. 11 years ago
  DjWarmonger 875bfb025e Better fitness function(s) 11 years ago
  DjWarmonger b52eeb2263 Remember "best" placement at right moment. 11 years ago
  DjWarmonger 067b56dda4 Zone placer will remember the best solution, not the last generated. 11 years ago
  DjWarmonger d280b0ac9f Cleaned some logs. 11 years ago
  DjWarmonger b61b79b458 For 0.97 release: generate full underground to avoid many issues 11 years ago
  DjWarmonger dd0033b5a4 Zones will now not bounce off map edges too much, should allow more space in the middle of a map. 11 years ago
  DjWarmonger afaf74a05b Improved zone sizes for two-level maps. 11 years ago
  DjWarmonger 7ac3713d32 Significantly improved zone graph placement. 11 years ago