Commit History

Author SHA1 Message Date
  MichalZr6 dbe82b94f6 Changes following review: 9 months ago
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. 9 months ago
  MichalZr6 ac8104d56d SonarCloud recomendations. 9 months ago
  MichalZr6 44a645b5e0 use bitset for presenceFlags and steady_clock for measurments 10 months ago
  MichalZr6 fb9a3da651 Unit.cpp refactor and some other minor changes 10 months ago
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes 1 year ago
  Ivan Savenko 9f4e92b5f6 Fix computation of spell value when attacker can't reach enemies behind 9 months ago
  Ivan Savenko c4623aad0f Backported fix for BattleAI not casting spells that would kill entire 9 months ago
  Ivan Savenko bb7cf3ffbf Use existing callback method instead of custom one in AI 10 months ago
  Xilmi df21a77857 Battle-AI-improvements 10 months ago
  Ivan Savenko 5332ad59a4 Remove copy-pasted code 11 months ago
  Xilmi c838f5d0c2 Update BattleEvaluator.cpp 1 year ago
  Xilmi 9a40577994 Merge remote-tracking branch 'upstream/develop' into develop 1 year ago
  MichalZr6 259fcedc85 Fix flying units move into damaging obstacles 1 year ago
  Xilmi d679ee72b9 Merge remote-tracking branch 'upstream/develop' into develop 1 year ago
  Laserlicht a1384bf47f defending, when not possible to attack invincible 1 year ago
  Xilmi d4fd4ed670 Update BattleEvaluator.cpp 1 year ago
  Xilmi 5999c6d891 Update BattleEvaluator.cpp 1 year ago
  Xilmi 9361278f81 Merge remote-tracking branch 'upstream/develop' into develop 1 year ago
  Xilmi dfa992951b Revert "Merge branch 'fix-battle-ai' into develop" 1 year ago
  Andrii Danylchenko f9442208da BattleAI: avoid standing in moat 1 year ago
  Xilmi b489816d29 Merge branch 'fix-battle-ai' into develop 1 year ago
  Xilmi 5ee7061ab7 Merge remote-tracking branch 'upstream/develop' into develop 1 year ago
  Andrii Danylchenko 3f916ab543 BattleAI: avoid standing in moat 1 year ago
  Ivan Savenko 39e5ba32f6 Merge pull request #4530 from IvanSavenko/town_fortifications 1 year ago
  Xilmi 987a51cccb Merge remote-tracking branch 'upstream/develop' into develop 1 year ago
  Ivan Savenko 36c1ed670f Support for configurable town fortifications 1 year ago
  Andrii Danylchenko ed36b1a882 Battle AI: fix casting Implosion when it kills target stack, fix casting summon elementals 1 year ago
  Andrii Danylchenko d55996cc46 Battle AI: fix firewall, fix haste spellcast evaluation for waits and movements, allow location spells 1 year ago
  Xilmi 69dc32a128 Don't cast spells with below 0 score. 1 year ago