提交历史

作者 SHA1 备注 提交日期
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes 1 年之前
  Ivan Savenko 0969871835 Merge branch 'develop' into mechanical_bonus 1 年之前
  Laserlicht 53b7c5da6f added MECHANICAL bonus 1 年之前
  Laserlicht 0991f02282 Bonus: prism breath 1 年之前
  Laserlicht 5e3630adae adjust texts 1 年之前
  Laserlicht b36c05df1d INVINCIBLE bonus 1 年之前
  Ivan Savenko 55fd7bd7aa Thieves guild information level is now a bonus type 1 年之前
  Laserlicht 9c4d4e89d6 disintegrate 1 年之前
  Ivan Savenko 97f1a310df Fix miscellaneous issues discovered by Sonar 1 年之前
  K c1e6bbddfe Reduce size of Bonus struct from 320 bytes to 296 bytes. 1 年之前
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
  Dydzio b351946afd Add some utility bonuses for player resources boosting 1 年之前
  Kris-Ja 05bbb45824 change MANA_PER_KNOWLEGDE to percentage 1 年之前
  Ivan Savenko bb670cfb82 Merged accurate shot bonus into death stare bonus 1 年之前
  M 67f18729fa REVENGE bonus that matches HotA haspid ability 1 年之前
  Dydzio 675f9b11fa Add ENEMY_ATTACK_REDUCTION bonus - fixes HotA Nix 1 年之前
  Dydzio 3c95f92c59 Update documentation 1 年之前
  Dydzio bb925e4cb0 First version of sea witch / sorceress ability 1 年之前
  Dydzio 7283a4861e Initial version of ACCURATE_SHOT implementation 1 年之前
  Dydzio fbd988df42 Bit better documentation wording 1 年之前
  Dydzio 7cf7543747 Configurable ferocity bonus 1 年之前
  Dydzio 898b8f3c71 Add initial version of Ferocity ability (for Ayssids) 1 年之前
  Ivan Savenko 4ed283a357 Merge pull request #3359 from IvanSavenko/crashfixes 1 年之前
  Ivan Savenko ec89e7fa62 Move UNLIMITED_MOVEMENT bonus to very end of the list 1 年之前
  Ivan Savenko 171044359d Fixed crash on connection to 1.4.1 game 1 年之前
  Dydzio fe39faf36c Add UNTIL_OWN_ATTACK bonus duration and use for berserk 1 年之前
  Laserlicht a24e78a210 real unlimited movement (like in OH3) 1 年之前
  Laserlicht 4bad88f141 implement luck and morale cheats from OH3 1 年之前
  Ivan Savenko 1459006916 Added separate bonus for native terrain check 2 年之前
  Ivan Savenko 4f47555977 Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE 2 年之前