História revízii

Autor SHA1 Správa Dátum
  KasyanDiGris fa5a14e2d8 Stabilize vcmi (#488) 7 rokov pred
  Alexander Shishkin 75f8c8b29a Gui cleanup4 (#446) 7 rokov pred
  Alexander Shishkin 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 rokov pred
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking 8 rokov pred
  FeniksFire f2b7c85811 Adding object construction macro with parameter 8 rokov pred
  Arseniy Shestakov 494872937a CGuiHandler: use std:atomic to sync breaks in event handling 8 rokov pred
  Arseniy Shestakov cd98dd0b89 CGuiHandler: make terminate_cond non-static 8 rokov pred
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 rokov pred
  Fay 65e88639a3 Minor: code format; 8 rokov pred
  Fay 02fa478bfb Refactor: unified logic for notyfing CIntObjs about left/right mouse click events; 8 rokov pred
  AlexVinS c4ab962cc0 Fixed a few CWE-457 9 rokov pred
  AlexVinS 5f7a90237c More smooth fps counter 10 rokov pred
  AlexVinS cc669b0ae7 Move gui locking to GUIHandler 10 rokov pred
  AlexVinS ed281a3cc6 SDL1 wipe, part 4. Codebase cleanup finished. Untested. 10 rokov pred
  AlexVinS b6a2323e01 SDL1 wipe, part 2. Untested. 10 rokov pred
  Ivan Savenko 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files 11 rokov pred
  AlexVinS 74d3effa98 More safe way of update locking 11 rokov pred
  AlexVinS 8a488aeb86 Cleanup 11 rokov pred
  AlexVinS 41a0319985 remove separate GUI thread 11 rokov pred
  AlexVinS ac2896da42 Implemented SDL2 unicode input. Hotkeys are sill broken. 11 rokov pred
  AlexVinS 62d42465de fix compilation 11 rokov pred
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 rokov pred
  beegee1 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 rokov pred