Commit History

Autor SHA1 Mensaxe Data
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=7) %!d(string=hai) anos
  Dydzio 9f3d718e3b Allow AI to be aware of invisible heroes deletion %!s(int64=7) %!d(string=hai) anos
  Alexander Shishkin 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) %!s(int64=7) %!d(string=hai) anos
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking %!s(int64=7) %!d(string=hai) anos
  AlexVinS df0aa2f69c Removes excess assertion in HeroVisit::applyCl %!s(int64=7) %!d(string=hai) anos
  AlexVinS 03cfd2cb78 Do not use StackLocation in netpacks %!s(int64=7) %!d(string=hai) anos
  AlexVinS 8cec07afbd Replaced CGHeroInstance and CGObjectInstance with ObjectInstanceID in NetPacks %!s(int64=7) %!d(string=hai) anos
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov fc3b8b2c87 Refactoring: replace macro with variadic templates on client-side %!s(int64=7) %!d(string=hai) anos
  AlexVinS 805b5215de Client threading tweak %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov ae13123129 CPlayerInterface: don't stop hero movement on embark / disembark %!s(int64=8) %!d(string=hai) anos
  AlexVinS 8c0fab1dcf fixes %!s(int64=8) %!d(string=hai) anos
  AlexVinS 64d9dadd64 Logging cleanup. %!s(int64=8) %!d(string=hai) anos
  AlexVinS 61e241308d Logging cleanup %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov cb40c093f8 Avoid boost::optional assignment for Boost 1.64 compatibility (#360) %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov ea0ceb1805 Merge pull request #323 from vcmi/CStackTweaks %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  AlexVinS 2c525fc76e Attempt to fix headless tests crash. %!s(int64=8) %!d(string=hai) anos
  AlexVinS 4f14f22d3a Unified CStack ammo, casts and counterattacks %!s(int64=8) %!d(string=hai) anos
  AlexVinS 3d1a84875e Queries refactoring %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov 2f305cc68d Remove code related to duel mode (#312) %!s(int64=8) %!d(string=hai) anos
  FeniksFire 4113bdab01 Moving some files from lib to the battle subdirectory. %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov a2284c3209 Automated testing: graceful shutdown for when game is ended %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov 3f7cb9f893 Client: add some shortcuts for spectator mode %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov 18161d3688 Client: implement spectator mode via command-line options %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f7f7fe1d32 Client: fix headless mode and add automated testing mode %!s(int64=8) %!d(string=hai) anos
  FeniksFire 3de891b4b4 Moving/dividing classes from BattleState to separate files. %!s(int64=8) %!d(string=hai) anos
  AlexVinS 7793a57b0a Fixed remaining CWE-457 in NetPacks.h %!s(int64=9) %!d(string=hai) anos
  AlexVinS 86e33a4c45 [Refactoring] Unified SetResources NetPack API. %!s(int64=9) %!d(string=hai) anos
  AlexVinS dc39fb2d14 Removed useless CPack::type field. %!s(int64=9) %!d(string=hai) anos