Commit History

Author SHA1 Message Date
  AlexVinS a4d4851d80 Fix typo: casted->cast 10 years ago
  AlexVinS 466ddb37b3 fix 1556 10 years ago
  AlexVinS 685deddac1 Start spell-relatet files reorganisation 10 years ago
  AlexVinS a06dae1f96 Move getAffectedCreatures to CSpell. + more drafts 11 years ago
  AlexVinS d7800b834e get rid of CBattleInfoCallback::calculateSpellDmg 11 years ago
  AlexVinS e4b726151d get rid of CBattleInfoCallback::battleStackIsImmune 11 years ago
  beegee1 5139378319 - migrated boost::function/ref/bind to std:: variants 11 years ago
  AlexVinS 6f65d2484b Extract battleStackIsImmune from battleIsImmune 11 years ago
  Ilya Zhuravlev db7cd79cf7 Android port. 11 years ago
  Ivan Savenko 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 years ago
  alexvins 4203d69525 Part 2 of new spell configuration 11 years ago
  Ivan Savenko ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 years ago
  Michał W. Urbańczyk 149ff4df14 Fixed tiny but terrible mistake from two commits ago. 12 years ago
  Michał W. Urbańczyk 5c6d12400f Fixed AI detection of battle end (solves some freezes). 12 years ago
  Michał W. Urbańczyk 92246a2c17 * Fixed #1417 — infinite loop of AI trying to visit allied creture generator 12 years ago
  Michał W. Urbańczyk a1f545792b Compile fixes specific for VS 2012" 12 years ago
  Michał W. Urbańczyk 4576719abe Visual Studio 2013 Preview compile fixes: 12 years ago
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 years ago
  Ivan Savenko dd808ef5cc bugfixing: 12 years ago
  Michał W. Urbańczyk 254f194220 Some very early work towards autofight feature. 12 years ago
  Michał W. Urbańczyk 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. 12 years ago
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 years ago
  Michał W. Urbańczyk 5c2473d436 Support for saving/loading in player interfaces, including VCAI. 12 years ago
  beegee1 abf96a5b66 - Integrated the logging API into the AI subprojects - Added macros for tracing the control flow - Added methods isDebug/TraceEnabled for performance-critical sections 12 years ago
  mateuszb d540723739 * refactoring 12 years ago
  mateuszb f1c78e3260 * creature ID refactoring 12 years ago
  mateuszb 8769f67c5d * JsonReader can convert to enums 12 years ago
  Michał W. Urbańczyk 6232a1b369 Fixed #1181. Do not change that setProperty to setPropertyDer, it has to be as it is. 12 years ago
  Michał W. Urbańczyk 5b919d88eb "More stable" opening AI. 12 years ago