Commit History

Author SHA1 Message Date
  Laserlicht 7cf771d4f7 Merge branch 'vcmi:develop' into gen_res_assets 2 months ago
  Laserlicht 5fbca18e8f Merge branch 'resbar' into merg 2 months ago
  Laserlicht 0cb9eb47d5 Merge branch 'vcmi:develop' into gen_res_assets 2 months ago
  Laserlicht c9141c183f Merge branch 'develop' into campaignsets 2 months ago
  Laserlicht a833b53432 resbar 2 months ago
  Laserlicht 55cdbb931c generate windows for 8/9 resources 2 months ago
  Laserlicht 6320fd8ab0 generate button from icon in config (big & small) 2 months ago
  Laserlicht 6521a98077 Merge branch 'develop' into campaignsets 2 months ago
  Laserlicht da1deef563 big button 2 months ago
  Laserlicht bcea795bf5 questwindow generate 2 months ago
  Laserlicht 33abaa135c generate creaturewindow assets 2 months ago
  Laserlicht 182100dfd1 button for more than 2 layers 3 months ago
  Laserlicht 3e6162a37a custom spell schools in spell book 5 months ago
  George King f46f295aa1 Support for Generating 4-8 campaigns backgrounds 8 months ago
  Ivan Savenko 2362c6da21 Fixes for multiple new issues from Sonar 9 months ago
  Ivan Savenko cca4c0888c In-memory assets generation 10 months ago
  Laserlicht 24a39a8b48 clear generated assets only on client 10 months ago
  Laserlicht bda4efa8b5 gen sprites 1 year ago
  Laserlicht 9c55ebf2dd chronicles campaign screen 1 year ago
  Ivan Savenko 2d08e18f6a Implemented generation of combat unit number window for xbrz mode 1 year ago
  Ivan Savenko 915533ed2e Implemented generation of player-colored version of DiBoxBck 1 year ago
  Laserlicht c6f0f8de03 generate assets only when necessary 1 year ago
  Laserlicht d8869a33da remove resource 1 year ago
  Laserlicht c56d667981 fix 1 year ago
  Laserlicht f6d5cee24f fix 1 year ago
  Laserlicht 82480e3552 add clean adventure options 1 year ago
  Laserlicht fff0159ef6 resource generation 1 year ago