Laserlicht
|
7cf771d4f7
Merge branch 'vcmi:develop' into gen_res_assets
|
2 months ago |
Laserlicht
|
5fbca18e8f
Merge branch 'resbar' into merg
|
2 months ago |
Laserlicht
|
0cb9eb47d5
Merge branch 'vcmi:develop' into gen_res_assets
|
2 months ago |
Laserlicht
|
c9141c183f
Merge branch 'develop' into campaignsets
|
2 months ago |
Laserlicht
|
a833b53432
resbar
|
2 months ago |
Laserlicht
|
55cdbb931c
generate windows for 8/9 resources
|
2 months ago |
Laserlicht
|
6320fd8ab0
generate button from icon in config (big & small)
|
2 months ago |
Laserlicht
|
6521a98077
Merge branch 'develop' into campaignsets
|
2 months ago |
Laserlicht
|
da1deef563
big button
|
2 months ago |
Laserlicht
|
bcea795bf5
questwindow generate
|
2 months ago |
Laserlicht
|
33abaa135c
generate creaturewindow assets
|
2 months ago |
Laserlicht
|
182100dfd1
button for more than 2 layers
|
3 months ago |
Laserlicht
|
3e6162a37a
custom spell schools in spell book
|
5 months ago |
George King
|
f46f295aa1
Support for Generating 4-8 campaigns backgrounds
|
8 months ago |
Ivan Savenko
|
2362c6da21
Fixes for multiple new issues from Sonar
|
9 months ago |
Ivan Savenko
|
cca4c0888c
In-memory assets generation
|
10 months ago |
Laserlicht
|
24a39a8b48
clear generated assets only on client
|
10 months ago |
Laserlicht
|
bda4efa8b5
gen sprites
|
1 year ago |
Laserlicht
|
9c55ebf2dd
chronicles campaign screen
|
1 year ago |
Ivan Savenko
|
2d08e18f6a
Implemented generation of combat unit number window for xbrz mode
|
1 year ago |
Ivan Savenko
|
915533ed2e
Implemented generation of player-colored version of DiBoxBck
|
1 year ago |
Laserlicht
|
c6f0f8de03
generate assets only when necessary
|
1 year ago |
Laserlicht
|
d8869a33da
remove resource
|
1 year ago |
Laserlicht
|
c56d667981
fix
|
1 year ago |
Laserlicht
|
f6d5cee24f
fix
|
1 year ago |
Laserlicht
|
82480e3552
add clean adventure options
|
1 year ago |
Laserlicht
|
fff0159ef6
resource generation
|
1 year ago |