Ivan Savenko
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45c2809a40
- pregame will use same resolution as main game
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13 tahun lalu |
DjWarmonger
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ba646b1d41
Compile fix for #847
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14 tahun lalu |
Ivan Savenko
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86e7d96b39
- setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json)
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14 tahun lalu |
Michał W. Urbańczyk
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046e54563c
* fixed project files for RD configuration
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14 tahun lalu |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 tahun lalu |
Michał W. Urbańczyk
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835bd1fbeb
Reverting r2327
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14 tahun lalu |
Ivan Savenko
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33719696d8
- added default values to JsonNode
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14 tahun lalu |
Frank Zago
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4cad2f4587
Cache the selected graphic resolution instead of looking it up many times.
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14 tahun lalu |
Frank Zago
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839c437fbc
Moved the resolution configurations in their own json files. Lots of C++ voodoo going away. Yay!
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14 tahun lalu |
Michał W. Urbańczyk
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601bee9c0f
Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window.
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14 tahun lalu |
mateuszb
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7874d84c4e
* basic structure of ERM interpreter
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14 tahun lalu |
Michał W. Urbańczyk
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cab8f9e11d
AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default.
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15 tahun lalu |
Ivan Savenko
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c10dac929d
- New animation system:
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15 tahun lalu |
mateuszb
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fc79b9b6cf
* partial implementation of hero crossover
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15 tahun lalu |
Ivan Savenko
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4d171bd53c
-rewrote GarrisonInt with use of object capturing
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15 tahun lalu |
mateuszb
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6b8718b046
* partially done support for resolutions smaller than 800x600 by screen scrolling
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15 tahun lalu |
Michał W. Urbańczyk
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94fa59cf45
* Compilation fix (missing includes, do not remove)
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16 tahun lalu |
Ivan Savenko
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6f0f6564d7
- partial implementation of kingdom overview:
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16 tahun lalu |
mateuszb
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ad0848f1d2
* fix for bugs 47 and 89
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16 tahun lalu |
Frank Zago
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9ae6796810
Added path to error message.
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16 tahun lalu |
Frank Zago
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1609b8fdb9
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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16 tahun lalu |
Michał W. Urbańczyk
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9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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16 tahun lalu |
mateuszb
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399f58f1af
* partially implemented puzzle map
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16 tahun lalu |
Frank Zago
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e5203db83c
In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations.
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16 tahun lalu |
Frank Zago
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6635cf4f23
Made a few functions static or static inline.
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16 tahun lalu |
mateuszb
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f9ae91d88c
* further changes towards support for ranged spells
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16 tahun lalu |
mateuszb
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22efd5df29
* experimental smooth hero move support (minor graphical glitches exist but I hope they'll be removed soon; I hope there are no more problems with it, but please test)
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17 tahun lalu |
Michał W. Urbańczyk
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c4bcf7b880
* better support for non-800x600 resolutions
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17 tahun lalu |
Michał W. Urbańczyk
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89d8bdc069
* Adventure Map interface elements configurable (new screen resolutions possible!)
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17 tahun lalu |
Michał W. Urbańczyk
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a1606b2fb3
* partial support for Haste spell
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17 tahun lalu |