Historique des commits

Auteur SHA1 Message Date
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream il y a 13 ans
  Ivan Savenko b0f669a764 - moved Sprites and Data directory to vcmi "mod' il y a 13 ans
  Ivan Savenko 15a7f43e11 - fixed #1075, #1080, #1081 il y a 13 ans
  mateuszb 6a81c8b1af * campaign against magic numbers il y a 13 ans
  Ivan Savenko 8f936cd34d - added battleAI to CMake, compile fixes il y a 13 ans
  Ivan Savenko 0ca9f64573 Next part of town configuration: il y a 13 ans
  Ivan Savenko 8040a81eec - fixed save games issues (#1044) il y a 13 ans
  Ivan Savenko e67f8afdd9 - removed multiple unused files il y a 13 ans
  Ivan Savenko 13de841e10 - minor tweaks to quest window il y a 13 ans
  DjWarmonger b28da1a5d3 - Quest log minimap now has clickable icons il y a 13 ans
  Ivan Savenko 55c78e9f16 - ComponentBox usage in 2 windows: levelup and build screen il y a 13 ans
  Ivan Savenko 235cf458d7 - fixed text duplication in choice windows il y a 13 ans
  Ivan Savenko 770a6e077c - handling of incorrect or missing configuration files (settings.json\defaultSettings.json) il y a 13 ans
  Ivan Savenko 7a6133a824 - some bugfixing il y a 13 ans
  Ivan Savenko 2d8a15f27c - all windows except for pregame\battles are now CWindowObject-based il y a 13 ans
  DjWarmonger ef250fcb8f Compile fixes for previous commit. il y a 13 ans
  Ivan Savenko 9d2711fb51 - rewrote most of classes from adventure map window il y a 13 ans