Histórico de Commits

Autor SHA1 Mensagem Data
  Michał W. Urbańczyk a89b4e2c59 * [feature] giving starting hero há 17 anos atrás
  mateuszb 96734fafa1 general code improvements há 17 anos atrás
  mateuszb 974d27aacc small improvements, bugfixes etc. há 18 anos atrás
  Michał W. Urbańczyk 1f324c3b31 * improved borders há 18 anos atrás
  Michał W. Urbańczyk b976857c6c Now features in town interface: há 18 anos atrás
  Michał W. Urbańczyk daa9217979 * working info about collecting resources in infoBar há 18 anos atrás
  mateuszb 4a6ffa94d0 part of minimap revealing há 18 anos atrás
  mateuszb 58f1a2169f faster FoW in minimap, does not work, compiler errors há 18 anos atrás
  mateuszb d8103fd242 * part of new object randomizing; make it work (I mean moving the last hero on your Arrogance2 - it doesn't wotk and I don't know why) há 18 anos atrás
  mateuszb b07b1ec7dc * displaying flags há 18 anos atrás
  mateuszb 21f8684cdd * a bit of printing object flags há 18 anos atrás
  Michał W. Urbańczyk 04985fce2f * added #45, #44, #43 há 18 anos atrás
  mateuszb f3b5d07aa5 * bugfixes há 18 anos atrás
  Michał W. Urbańczyk 4cca2da9c0 * added #38 há 18 anos atrás
  Michał W. Urbańczyk 9e84383a61 * added #13 and #15 (for buttons and minimap, rest will be added later) há 18 anos atrás
  mateuszb 87b3459d14 * resolving #28 há 18 anos atrás
  Michał W. Urbańczyk 8421c901a4 * a lot of improvements há 18 anos atrás
  mateuszb b0e72f334e small bugfix, move of one file há 18 anos atrás
  Michał W. Urbańczyk 16a1861fc4 * heroList há 18 anos atrás
  mateuszb 2d7dbbefc3 * partially written hero moving há 18 anos atrás
  Michał W. Urbańczyk dc863f459c *improvements in CPreGame há 18 anos atrás
  mateuszb 6d3a042add * graphical cursors are now posiible, however the code is a bit ugly and eats significant amount of resources (up to 15% of my CPU power) há 18 anos atrás
  Michał W. Urbańczyk 7d704c7f02 * working pathfinder há 18 anos atrás
  Michał W. Urbańczyk efcc7d08da * printAtMiddle won't crash when called with an empty string há 18 anos atrás
  Michał W. Urbańczyk 6b0f209626 * VCMI no longer needs h3bitmap and h3sprite folders - delete them. Now everything is readed directly from lod files há 18 anos atrás
  Michał W. Urbańczyk 0ea7a46309 * new files (CAdvmapInterface.h and CAdvmapInterface.cpp) há 18 anos atrás
  Michał W. Urbańczyk 1380a7fd34 * New files - CGameInterface.h and CGameInterface.cpp - add them to your project há 18 anos atrás
  Michał W. Urbańczyk 8cb1c3ff90 * new files (TownHandler) - add them to your project há 18 anos atrás
  Michał W. Urbańczyk db65d9ee15 * CLodHandler now stories entries in nodrze (much faster searching) há 18 anos atrás
  mateuszb b65f1dae0f function to set palyer's color on flags, small improvements in CHeroHandler (e.g. removing nodrze and initializing hero's classes) há 18 anos atrás