Commit History

Autor SHA1 Mensaxe Data
  Laserlicht a8b9ec9d67 Revert "std::sort instead of boost::sort" hai 7 meses
  Laserlicht ba2d8dc276 min_element and max_element from std hai 7 meses
  Laserlicht 2f8566b63e std::sort instead of boost::sort hai 7 meses
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` hai 8 meses
  Ivan Savenko 0548f325e4 Merge branch 'master' into 'develop' hai 8 meses
  Ivan Savenko f238d89601 NKAI - Prefer giving fast units to scouts hai 8 meses
  Xilmi 5ff834aac2 Remove debug-outputs hai 10 meses
  Xilmi 79fb5faa2e Fixed a freeze hai 10 meses
  Xilmi fac18d953e Fixed and improved disband-logic hai 10 meses
  Xilmi 2ad9038709 AI can now disband units that block slots for buying better units hai 10 meses
  Ivan Savenko 90536a5fbe Remove hardcoded morale chance constant hai 10 meses
  Xilmi a70f5de8c6 Merge remote-tracking branch 'upstream/develop' into develop hai 11 meses
  Ivan Savenko d3af9f1c67 Removed pointer to VLC entity from CStackBasicDescriptor hai 1 ano
  Xilmi 61fba1fedd Merge remote-tracking branch 'upstream/develop' into develop hai 1 ano
  Ivan Savenko 3dd4fa2528 Reduce usage of pointers to VLC entities hai 1 ano
  Xilmi 9c52e3a0b2 Fix for inconsistency in planned and performed army-merge. hai 1 ano
  Andrii Danylchenko 6e641dbdea #3824 - fix empty army with only commander issues hai 1 ano
  Ivan Savenko a15366f5a5 Make IObjectInterface::cb non-static hai 1 ano
  Ivan Savenko d5c4478816 Remove most of non-const access to VLC entities hai 1 ano
  Ivan Savenko 0d0d3d8c80 Renamed speed -> getMovementRange, remove misleading default parameter hai 1 ano
  Ivan Savenko 4f47555977 Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE %!s(int64=2) %!d(string=hai) anos
  nordsoft 5f2023c8d5 Fix typo %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 17d3d663ee Converted creature ID and spell ID to new form %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d83aa828f6 Fix turn ending %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e57f8742cd Rename ambiguos 'clear' to 'clearSlots' %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 69ceee5dd6 NKAI: penalty for extra chains %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 6ba74f02bc NKAI: playing around with defence %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko b19ac01bf9 Fuzzy rework, added more defence and gather army routines %!s(int64=2) %!d(string=hai) anos
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h %!s(int64=2) %!d(string=hai) anos
  Konstantin fbc05c70ac vcmi: camelCase methods of new classes %!s(int64=2) %!d(string=hai) anos