Commit History

Autor SHA1 Mensaxe Data
  AlexVinS 52c610bbb0 Silence "X doesn't have a base stack!" warning (fixed version) %!s(int64=9) %!d(string=hai) anos
  AlexVinS 2af7331088 Revert "Silence "X doesn't have a base stack!" warning" %!s(int64=9) %!d(string=hai) anos
  AlexVinS 6d13c8938c Silence "X doesn't have a base stack!" warning %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 76ac9991ed Format code %!s(int64=9) %!d(string=hai) anos
  AlexVinS c2a6c268c0 Cleanup terrain overlay bonuses, fixed CURSED_GROUND %!s(int64=9) %!d(string=hai) anos
  AlexVinS 83b3c700dd Handle HYPNOTIZE effect in case of mana drain %!s(int64=9) %!d(string=hai) anos
  AlexVinS 34b8b2c91b Fixed Berserk spell effect aka Bonus::ATTACKS_NEAREST_CREATURE %!s(int64=9) %!d(string=hai) anos
  AlexVinS 53fbf88316 Spell cast logging refactored. %!s(int64=9) %!d(string=hai) anos
  AlexVinS 62abde6c46 Prepare battle log for spell-cast on server side. %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov bf6ad4e783 More fixes for uninitialized fields part 2 %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 2e70d29479 CGameHandler::applyBattleEffects: improve Fire Shield support %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it %!s(int64=9) %!d(string=hai) anos
  AlexVinS 4bf9036c7b Ensure that ghost stacks are created only by BattleStacksRemoved packet. %!s(int64=9) %!d(string=hai) anos
  AlexVinS 97504364e4 Rtmoved unused method BattleInfo::getStackT %!s(int64=9) %!d(string=hai) anos
  AlexVinS 5df8d1cbd0 Update low level battle stacks accessor for ghost selection support. %!s(int64=9) %!d(string=hai) anos
  AlexVinS 47b619a543 Centralize GHOST state handling %!s(int64=9) %!d(string=hai) anos
  AlexVinS 9036d39241 Do not remove battle stacks, make them ghosts instead. %!s(int64=9) %!d(string=hai) anos
  AlexVinS 5d5ad99436 Rename DEAD_CLONE -> GHOST, as this will be possible for any stack %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov c5cfc8467f Battles: change naming from drawbridge to gate for everything %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 1e008b9756 SiegeInfo: add foundation for drawbridge mechanics support %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared %!s(int64=10) %!d(string=hai) anos
  Ivan Savenko 7189a12df2 removed few more includes from headers %!s(int64=10) %!d(string=hai) anos
  AlexVinS 660203b436 Tweak BattleSpellCastParameters %!s(int64=10) %!d(string=hai) anos
  AlexVinS 2b434111bf More hero|creature casting unification %!s(int64=10) %!d(string=hai) anos
  AlexVinS 05e52993fd Simplified healed HP calculation %!s(int64=10) %!d(string=hai) anos
  AlexVinS bd70f672c3 fix 1814 %!s(int64=10) %!d(string=hai) anos
  AlexVinS 466ddb37b3 fix 1556 %!s(int64=10) %!d(string=hai) anos
  AlexVinS fb5903d610 Initial experiments on hero & creature casting unification %!s(int64=10) %!d(string=hai) anos
  AlexVinS 2a75c432e0 Remove 2 unused methods %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 32240da34e Reduced number of #include's in headers. May break compilation on Win %!s(int64=11) %!d(string=hai) anos