Michał W. Urbańczyk
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95b866c131
* Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info.
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13 years ago |
Michał W. Urbańczyk
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62e63d45b1
Work in progress on BattleAI. Related changes:
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13 years ago |
Michał W. Urbańczyk
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830d94064e
Fixed #1056, #1057 and #1058.
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13 years ago |
Michał W. Urbańczyk
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d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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13 years ago |
DjWarmonger
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9e0c9b4f49
Fixed #1042. Tweaks for Commander bonuses.
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13 years ago |
Michał W. Urbańczyk
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d168f3eac2
* Implemented Moat functionality during siege (stops movement and deals dmg)
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13 years ago |
Michał W. Urbańczyk
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5449546447
Advanced work on support for Quicksand and Land Mine spells.
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13 years ago |
DjWarmonger
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25bdcd3cab
- Fixed wrong creature teleported
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13 years ago |
Michał W. Urbańczyk
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7dc0d6878e
Rewritten battle obstacles. New file for lib: CObstacleInstance.cpp.
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13 years ago |
DjWarmonger
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96d198758c
- More commanders
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13 years ago |
Michał W. Urbańczyk
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b874295b3a
Really fixed #918.
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13 years ago |
Michał W. Urbańczyk
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c61f536d8b
* fixed remaining parts of #760
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13 years ago |
Michał W. Urbańczyk
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a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
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13 years ago |
Michał W. Urbańczyk
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f2642cb62c
Added VCAI and EmptyAI to the VS solution. Removed from it GeniusAI.
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13 years ago |
Michał W. Urbańczyk
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4baf4e13ed
* fixed #857 and #858
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13 years ago |
Michał W. Urbańczyk
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046e54563c
* fixed project files for RD configuration
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14 years ago |
beegee1
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156aa6e4d9
* Updated class - file - handling
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14 years ago |
beegee1
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 years ago |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
DjWarmonger
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9b24ec0e81
Fixed #745 and #830.
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14 years ago |
DjWarmonger
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57216eea44
Console texts for creature casting spells.
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14 years ago |
DjWarmonger
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bdb6db2ab7
Support for Aura of Magic Resistance.
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14 years ago |
DjWarmonger
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95f23cf20f
Support for Bind ability.
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14 years ago |
DjWarmonger
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5e40d3da72
Support for Enchanter ability.
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14 years ago |
DjWarmonger
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8c2dd9fdce
More mechanics for creature spells.
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14 years ago |
DjWarmonger
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fa6bddcad5
A bunch of mechanics & refactorings.
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14 years ago |
DjWarmonger
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6fdb984799
Lots of refactoring & work for creature spells.
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14 years ago |
DjWarmonger
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899aeeb748
New feature: All tiles affected by multi-hex attack will be highlighted when attack is possible.
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14 years ago |
Michał W. Urbańczyk
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20a53b04fd
Removed object recycling that was causing #796. Fixed text nr typo.
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14 years ago |
Frank Zago
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9c3a10b2c7
Fixed a bug in phoenix code. Fixed a couple warnings.
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14 years ago |