Commit History

Autor SHA1 Mensaxe Data
  Vadim Markovtsev 10f888a483 Fix obelisks puzzle revealing %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 6704ea0cff Rumors: rename getTavernGossip to getTavernRumor for consistency %!s(int64=10) %!d(string=hai) anos
  AlexVinS 92ae56b369 Mingw build fix %!s(int64=10) %!d(string=hai) anos
  DjWarmonger 1c14dbf7b2 Cache SectorMaps to evaluate multiple goals -> huge performance boost %!s(int64=10) %!d(string=hai) anos
  DjWarmonger a3ce1521e5 Cache visible tiles within SectorMap for quicker access. %!s(int64=10) %!d(string=hai) anos
  DjWarmonger ec879046ca Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 00b0af7306 CGameInfoCallback: now actually drop excludeId argument %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 861104f493 CGameInfoCallback: refactoring of getTeleportChannelEntraces / getTeleportChannelExits %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 0c1a37e5a7 CGameInfoCallback: more functions to check teleport channel types %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov eff4da1d03 ETeleportChannelType: is now strongly typed enumeration %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 8d7b6d119f CGameInfoCallback: add functions that gather information about teleport channels %!s(int64=10) %!d(string=hai) anos
  AlexVinS b846b717a1 implemented VISIONS spell (partially) %!s(int64=10) %!d(string=hai) anos
  Ivan Savenko 78709e223b Breaking things - trying to remove server-side knowledge of selected objects %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko a0689fa377 Refactoring of hoverText from objects: %!s(int64=11) %!d(string=hai) anos
  O01eg c6238588bd Rename new files. %!s(int64=11) %!d(string=hai) anos