Commit History

Author SHA1 Message Date
  Ivan Savenko a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() 1 year ago
  Ivan Savenko c0f5c7c0ea Replace pointer with reference in pack apply functions 1 year ago
  Ivan Savenko 8225eb454e Added GameSettings to gamestate, potentially allowing to define game 1 year ago
  Ivan Savenko a481f07daf PlayerState now stores all objects owned by player 1 year ago
  Ivan Savenko b07408e984 New objects are now created and initialized on server and sent to client 1 year ago
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 year ago
  Ivan Savenko 60a51e98de Remove usage of std::function from CRandomGenerator 1 year ago
  Ivan Savenko 84bc6c42db Added 'Serializeable' base class for classes serializeable by pointer 1 year ago
  Ivan Savenko 8b861fc58f Do not check for guards when teleporting using means other than DD 1 year ago
  Ivan Savenko d70914a147 Fixes regression - blocked TP when casting spell on land 1 year ago
  Ivan Savenko 3fc4383153 Show popup dialog instead of server error when using TP from water 1 year ago
  Ivan Savenko 6c45353aa7 Casting DD or TP will now spend mana before hero movement (and any side 1 year ago
  Ivan Savenko 8353bca34f Small refactoring of adventure map spell casting: 1 year ago
  Dydzio e5e14adb51 Add setting for HD mod tournament rules dimension door limit 1 year ago
  Dydzio 3bb66de551 Serverside validation, setting for terrain compatibility before cast etc 1 year ago
  Ivan Savenko e67e4430ba Removed most of non-const static fields in lib. Reduced header includes. 1 year ago
  Ivan Savenko 20ef3a69e7 Fix most of memleaks discovered by valgrind 1 year ago
  Ivan Savenko 6b81012f31 Use variant identifier in netpacks where applicable 1 year ago
  Ivan Savenko 10e50548e7 Converted Component class to use VariantIdentifier instead of int 2 years ago
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files 2 years ago
  Ivan Savenko ac925bb786 Renamed new types for consistency with code style 2 years ago
  Ivan Savenko b394158dc9 Bonus Source ID now uses metaidentifier 2 years ago
  Ivan Savenko d257fb37f0 Use optional instead of Json for queries 2 years ago
  Ivan Savenko 8c0d78f1d9 Added initiator-player to packs that add/remove/move objects 2 years ago
  Ivan Savenko ec8d31bbfc First step at unifying game identifiers code 2 years ago
  Ivan Savenko 08cfbe79cf Added encapsulation for movement points access 2 years ago
  Ivan Savenko d8879f1e53 NewObject pack now receives visitable position instead of h3m position 2 years ago
  Ivan Savenko 56d69e790b Renamed MetaString methods to more logical names 2 years ago
  Ivan Savenko ece9982ca0 Fix build 2 years ago
  Tomasz Zieliński adec58f5bf - Set fixed boat type for Tavern / Prison 2 years ago