Michał W. Urbańczyk
|
9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
|
16 ani în urmă |
Michał W. Urbańczyk
|
956a87f264
* redone stack queue algorithm
|
16 ani în urmă |
Michał W. Urbańczyk
|
6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
|
16 ani în urmă |
Frank Zago
|
5352496bad
Fixed uninitialized variables. callback2 is not yet initialized.
|
16 ani în urmă |
Michał W. Urbańczyk
|
b4070c6b3e
Third part of GUI reorganization:
|
16 ani în urmă |
Michał W. Urbańczyk
|
1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
|
16 ani în urmă |
Michał W. Urbańczyk
|
a91ab8872b
First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
|
16 ani în urmă |
Michał W. Urbańczyk
|
4581c30b20
* VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs)
|
16 ani în urmă |
mateuszb
|
429b226517
* moved a few files
|
16 ani în urmă |