|  Michał W. Urbańczyk | a975805ae8
							
							Fixed #850. | 13 年之前 | 
				
					
						|  Ivan Savenko | 0c3e88226f
							
							- (linux) replaced Genius with VCAI | 13 年之前 | 
				
					
						|  DjWarmonger | b8a5d0d430
							
							Stack artifacts - part 1 | 13 年之前 | 
				
					
						|  Ivan Savenko | dbc603b7d7
							
							- fixed crash on opening spellbook during enemy turn | 13 年之前 | 
				
					
						|  Ivan Savenko | 3fcf8b6f4b
							
							- minor mechanics fixes, corrected handling of 2nd upgrades (like pirates from hota) | 13 年之前 | 
				
					
						|  Michał W. Urbańczyk | 046e54563c
							
							* fixed project files for RD configuration | 14 年之前 | 
				
					
						|  beegee1 | 7f04ed990b
							
							Major refactoring. First part: BattleInterface | 14 年之前 | 
				
					
						|  Ivan Savenko | 064466998a
							
							- made main menu configurable (mainmenu.json) | 14 年之前 | 
				
					
						|  Ivan Savenko | 89bd7e273d
							
							- fixed #808 | 14 年之前 | 
				
					
						|  Michał W. Urbańczyk | 623325ca61
							
							Ouch. Thing was for branch only. | 14 年之前 | 
				
					
						|  Michał W. Urbańczyk | bdd66b6537
							
							Zmiany do Programming challenge. | 14 年之前 | 
				
					
						|  Frank Zago | c4b8039c1e
							
							Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos. | 14 年之前 | 
				
					
						|  Michał W. Urbańczyk | 6ef44bde5a
							
							Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. | 14 年之前 | 
				
					
						|  Michał W. Urbańczyk | 9621cbcaa7
							
							* fixed crash on calculating dmg dealt by stack under Curse | 14 年之前 | 
				
					
						|  Frank Zago | 2ae53395d7
							
							Removed duplicate function initVillagesCapitols(), and simplified its clone loadTownDInfos(). | 14 年之前 | 
				
					
						|  ori.bar | 5b836f428a
							
							Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. | 14 年之前 | 
				
					
						|  Michał W. Urbańczyk | 6b9e64de91
							
							Lazy updates of hero paths. | 14 年之前 | 
				
					
						|  Michał W. Urbańczyk | 4c3ed24fe1
							
							Fixed #768. More logging for #774. | 14 年之前 | 
				
					
						|  Michał W. Urbańczyk | 3152e6d540
							
							Fixed #771, #772 and #787. | 14 年之前 | 
				
					
						|  Frank Zago | b3a3cabd5b
							
							Moved the starting ressources into a json file. | 14 年之前 | 
				
					
						|  beegee1 | 55e7959fd9
							
							* Bonus system caching updated, partially rewritten, much more robust, thread-safe | 14 年之前 | 
				
					
						|  Michał W. Urbańczyk | b3234e8bfa
							
							* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). | 14 年之前 | 
				
					
						|  beegee1 | 5fdb5aa494
							
							* Improved battle and bonus system performance (significantly faster in debug build, tip: use vs 2008, turn of hex field presentation) | 14 年之前 | 
				
					
						|  DjWarmonger | bdce46ab60
							
							Minor refactorings, fixes & improvements. | 14 年之前 | 
				
					
						|  Frank Zago | ff49b852df
							
							Silenced several "warning: suggest parentheses around ‘&&’ within ‘||’": added some parenthesis, optimized a couple statments and fix a bug in another. | 14 年之前 | 
				
					
						|  Michał W. Urbańczyk | 2d61fab7e9
							
							* Probably fixed #655. | 14 年之前 | 
				
					
						|  Michał W. Urbańczyk | 3ca95ef5ed
							
							Fixed #730: | 14 年之前 | 
				
					
						|  Michał W. Urbańczyk | 617e1f962e
							
							New files for lib: | 14 年之前 | 
				
					
						|  Michał W. Urbańczyk | b4144dc616
							
							Callback jugglery, part 1. | 14 年之前 | 
				
					
						|  Ivan Savenko | 0f605256e9
							
							- added new files to build system | 14 年之前 |