Historique des commits

Auteur SHA1 Message Date
  Fay 1cb54689cf Prevents first aid tents from melee attacking; il y a 10 ans
  AlexVinS e42ca15a0d Fix BERSERK effect il y a 10 ans
  AlexVinS 10668974d6 Move SACRIFICE target existence check to mechanics il y a 10 ans
  AlexVinS 0cce1ef2f1 Move ANOTHER_ELEMENTAL_SUMMONED problem check to SummonMechanics class il y a 10 ans
  AlexVinS 9600446cf9 +smart target, +hit animation il y a 10 ans
  AlexVinS a1ea551a85 Block summon of elemtals only by ally summoned elementals il y a 10 ans
  AlexVinS c81d4203d7 Do not try to cast EARTHQUAKE with no fort il y a 10 ans
  AlexVinS 685deddac1 Start spell-relatet files reorganisation il y a 10 ans
  AlexVinS 64dccfec80 Rewrite Beneficial spell selection il y a 11 ans
  AlexVinS b0df8172f9 Move battleIsImmune to CSpell il y a 11 ans
  AlexVinS e8aeb0bf8e Merge branch 'develop' into SpellsRefactoring4 il y a 11 ans
  AlexVinS 499a281dfe Disallow rising spells for genie il y a 11 ans
  AlexVinS e583f4e44d Fix #1928 il y a 11 ans
  AlexVinS f7ff61ce4f Merge remote-tracking branch 'remotes/origin/develop' into SpellsRefactoring4 il y a 11 ans
  KroArtem e73c60740c corrected text in vcmibuilder, corrected errors and warnings from cppcheck il y a 11 ans
  AlexVinS a06dae1f96 Move getAffectedCreatures to CSpell. + more drafts il y a 11 ans
  AlexVinS d7800b834e get rid of CBattleInfoCallback::calculateSpellDmg il y a 11 ans
  AlexVinS e4b726151d get rid of CBattleInfoCallback::battleStackIsImmune il y a 11 ans
  AlexVinS ddf98a5920 +SpecialRisingSpellMechanics::isImmuneByStack il y a 11 ans
  AlexVinS 639b915391 Move calculateSpellBonus to CSpell il y a 11 ans
  AlexVinS 059698217c Use CLONE and DISPEL_HELPFUL_SPELLS Mechanics classes in immunity caculation il y a 11 ans
  AlexVinS a49da360d2 Use ESpellCastProblem inside SpellHandler il y a 11 ans
  beegee1 d918621d66 - fixed casting sacrifice spell (was broken and now fixed partially) il y a 11 ans
  Ivan Savenko 32240da34e Reduced number of #include's in headers. May break compilation on Win il y a 11 ans
  AlexVinS 6f65d2484b Extract battleStackIsImmune from battleIsImmune il y a 11 ans
  AlexVinS 7cf64a0628 Made onlyAlive flag a part of TargetInfo il y a 11 ans
  AlexVinS 6bf4140145 Just remove hardcoded targetting for DEATH_RIPPLE & DESTROY_UNDED. il y a 11 ans
  AlexVinS d9368ca5ba Use new battleGetStacksIf method il y a 11 ans
  AlexVinS 0e93ec28c5 Add new general method for battle stack access il y a 11 ans
  AlexVinS 5be005ee36 Try to fix #1763 and a small refactoring il y a 11 ans