Ivan Savenko
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45c2809a40
- pregame will use same resolution as main game
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13 vuotta sitten |
DjWarmonger
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ba646b1d41
Compile fix for #847
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14 vuotta sitten |
Ivan Savenko
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86e7d96b39
- setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json)
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14 vuotta sitten |
Michał W. Urbańczyk
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046e54563c
* fixed project files for RD configuration
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14 vuotta sitten |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 vuotta sitten |
Michał W. Urbańczyk
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835bd1fbeb
Reverting r2327
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14 vuotta sitten |
Ivan Savenko
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33719696d8
- added default values to JsonNode
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14 vuotta sitten |
Frank Zago
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4cad2f4587
Cache the selected graphic resolution instead of looking it up many times.
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14 vuotta sitten |
Frank Zago
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839c437fbc
Moved the resolution configurations in their own json files. Lots of C++ voodoo going away. Yay!
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14 vuotta sitten |
Michał W. Urbańczyk
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601bee9c0f
Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window.
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14 vuotta sitten |
mateuszb
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7874d84c4e
* basic structure of ERM interpreter
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14 vuotta sitten |
Michał W. Urbańczyk
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cab8f9e11d
AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default.
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14 vuotta sitten |
Ivan Savenko
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c10dac929d
- New animation system:
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15 vuotta sitten |
mateuszb
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fc79b9b6cf
* partial implementation of hero crossover
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15 vuotta sitten |
Ivan Savenko
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4d171bd53c
-rewrote GarrisonInt with use of object capturing
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15 vuotta sitten |
mateuszb
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6b8718b046
* partially done support for resolutions smaller than 800x600 by screen scrolling
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15 vuotta sitten |
Michał W. Urbańczyk
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94fa59cf45
* Compilation fix (missing includes, do not remove)
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15 vuotta sitten |
Ivan Savenko
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6f0f6564d7
- partial implementation of kingdom overview:
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15 vuotta sitten |
mateuszb
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ad0848f1d2
* fix for bugs 47 and 89
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16 vuotta sitten |
Frank Zago
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9ae6796810
Added path to error message.
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16 vuotta sitten |
Frank Zago
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1609b8fdb9
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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16 vuotta sitten |
Michał W. Urbańczyk
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9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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16 vuotta sitten |
mateuszb
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399f58f1af
* partially implemented puzzle map
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16 vuotta sitten |
Frank Zago
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e5203db83c
In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations.
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16 vuotta sitten |
Frank Zago
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6635cf4f23
Made a few functions static or static inline.
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16 vuotta sitten |
mateuszb
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f9ae91d88c
* further changes towards support for ranged spells
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16 vuotta sitten |
mateuszb
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22efd5df29
* experimental smooth hero move support (minor graphical glitches exist but I hope they'll be removed soon; I hope there are no more problems with it, but please test)
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17 vuotta sitten |
Michał W. Urbańczyk
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c4bcf7b880
* better support for non-800x600 resolutions
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17 vuotta sitten |
Michał W. Urbańczyk
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89d8bdc069
* Adventure Map interface elements configurable (new screen resolutions possible!)
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17 vuotta sitten |
Michał W. Urbańczyk
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a1606b2fb3
* partial support for Haste spell
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17 vuotta sitten |