|  Ivan Savenko | dd9e002031
							
							Add hotkey to track human player hero in MP. Fixed broken 'toggle grid' | 1 year ago | 
				
					
						|  Ivan Savenko | 49691ef743
							
							Unblock interface during turn of another human player | 1 year ago | 
				
					
						|  Dydzio | 046d3abee4
							
							Add new setting for instant adventure map fade in / fadeout effects | 1 year ago | 
				
					
						|  Johannes Schauer Marin Rodrigues | a1a5bc28c2
							
							convert line endings from CRLF (Windows) to LF (Linux/Unix) | 2 years ago | 
				
					
						|  Ivan Savenko | 8c0d78f1d9
							
							Added initiator-player to packs that add/remove/move objects | 2 years ago | 
				
					
						|  Ivan Savenko | f8541d0ae4
							
							Merge branch 'vcmi/master' into 'vcmi/develop' | 2 years ago | 
				
					
						|  Ivan Savenko | 70d44d435e
							
							Attempt to fix freeze during map animations | 2 years ago | 
				
					
						|  Michael | b61890355f
							
							Update MapViewController.cpp | 2 years ago | 
				
					
						|  Michael | 1c89c71031
							
							Update MapViewController.cpp | 2 years ago | 
				
					
						|  Michael | da3014bd54
							
							Haptic feedback and increased dead zone | 2 years ago | 
				
					
						|  Michael | f16b93c391
							
							dead area for zoom | 2 years ago | 
				
					
						|  Ivan Savenko | e9fb0c9b8c
							
							Make object fade-out / fade-in instant on instant movement speed | 2 years ago | 
				
					
						|  Ivan Savenko | a9d25b0109
							
							Fix map grid visibility on game load | 2 years ago | 
				
					
						|  Ivan Savenko | bd4d2788ed
							
							Split pathfinder into multiple smaller files | 2 years ago | 
				
					
						|  Ivan Savenko | 0f2a339ab5
							
							Implemented pinch gesture to scale adventure map | 2 years ago | 
				
					
						|  Ivan Savenko | 956ff22e64
							
							Merge pull request #2163 from IvanSavenko/adventure_map_zoom | 2 years ago | 
				
					
						|  Ivan Savenko | 872b68c59a
							
							Implemented zoom reset shortcut (backspace) | 2 years ago | 
				
					
						|  Ivan Savenko | 7504ceb256
							
							Fixed map view centering during scaling change | 2 years ago | 
				
					
						|  Ivan Savenko | 9e3bc87a6b
							
							Allow zooming with mouse wheel | 2 years ago | 
				
					
						|  Ivan Savenko | 3e9da333cf
							
							Basic version of zoomable adventure map | 2 years ago | 
				
					
						|  Ivan Savenko | ad3e54e6c0
							
							Reduced usage of topWindow() method | 2 years ago | 
				
					
						|  Ivan Savenko | e2ef136003
							
							Renamed "Int" -> "Window" in WindowHandler API | 2 years ago | 
				
					
						|  Ivan Savenko | 7838190ef4
							
							Moved window stack management from GuiHandler to new class | 2 years ago | 
				
					
						|  Ivan Savenko | fa496628f2
							
							Separated timer updates from rendering in adventure map and town screen | 2 years ago | 
				
					
						|  Ivan Savenko | 243773b6ef
							
							Renamed some adventure map files & classes | 2 years ago | 
				
					
						|  Ivan Savenko | fb739e7186
							
							Merge beta -> develop | 2 years ago | 
				
					
						|  Ivan Savenko | d3c1c92a03
							
							Do not update minimap using puzzle map data | 2 years ago | 
				
					
						|  Ivan Savenko | 4ec32e4dcd
							
							Renamed CAdvMapInt to its proper full name | 2 years ago | 
				
					
						|  Ivan Savenko | 5c9ae8aafc
							
							Implemented spell range overlay for Dimension Door and Scuttle Boat | 2 years ago | 
				
					
						|  Ivan Savenko | 506c3d29bc
							
							Replaced vstd clamp with std version | 2 years ago |